merge pending structs in v1 format
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@@ -32,9 +32,11 @@ import {
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DSEncoderV2,
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DSDecoderV1,
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DSEncoderV1,
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mergeUpdates,
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mergeUpdatesV2,
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Skip,
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diffUpdateV2,
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convertUpdateFormatV2ToV1,
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DSDecoderV2, Doc, Transaction, GC, Item, StructStore // eslint-disable-line
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} from '../internals.js'
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@@ -523,15 +525,16 @@ export const encodeStateAsUpdateV2 = (doc, encodedTargetStateVector = new Uint8A
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writeStateAsUpdate(encoder, doc, targetStateVector)
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const updates = [encoder.toUint8Array()]
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// also add the pending updates (if there are any)
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// @todo support diffirent encoders
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if (encoder.constructor === UpdateEncoderV2) {
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if (doc.store.pendingDs) {
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updates.push(doc.store.pendingDs)
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}
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if (doc.store.pendingStructs) {
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updates.push(diffUpdateV2(doc.store.pendingStructs.update, encodedTargetStateVector))
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}
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if (updates.length > 1) {
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if (doc.store.pendingDs) {
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updates.push(doc.store.pendingDs)
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}
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if (doc.store.pendingStructs) {
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updates.push(diffUpdateV2(doc.store.pendingStructs.update, encodedTargetStateVector))
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}
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if (updates.length > 1) {
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if (encoder.constructor === UpdateEncoderV1) {
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return mergeUpdates(updates.map((update, i) => i === 0 ? update : convertUpdateFormatV2ToV1(update)))
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} else if (encoder.constructor === UpdateEncoderV2) {
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return mergeUpdatesV2(updates)
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}
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}
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