merge pending structs in v1 format

This commit is contained in:
Kevin Jahns
2021-06-21 12:04:40 +02:00
parent 097b9e8208
commit 0c34216ed0
3 changed files with 87 additions and 10 deletions

View File

@@ -32,9 +32,11 @@ import {
DSEncoderV2,
DSDecoderV1,
DSEncoderV1,
mergeUpdates,
mergeUpdatesV2,
Skip,
diffUpdateV2,
convertUpdateFormatV2ToV1,
DSDecoderV2, Doc, Transaction, GC, Item, StructStore // eslint-disable-line
} from '../internals.js'
@@ -523,15 +525,16 @@ export const encodeStateAsUpdateV2 = (doc, encodedTargetStateVector = new Uint8A
writeStateAsUpdate(encoder, doc, targetStateVector)
const updates = [encoder.toUint8Array()]
// also add the pending updates (if there are any)
// @todo support diffirent encoders
if (encoder.constructor === UpdateEncoderV2) {
if (doc.store.pendingDs) {
updates.push(doc.store.pendingDs)
}
if (doc.store.pendingStructs) {
updates.push(diffUpdateV2(doc.store.pendingStructs.update, encodedTargetStateVector))
}
if (updates.length > 1) {
if (doc.store.pendingDs) {
updates.push(doc.store.pendingDs)
}
if (doc.store.pendingStructs) {
updates.push(diffUpdateV2(doc.store.pendingStructs.update, encodedTargetStateVector))
}
if (updates.length > 1) {
if (encoder.constructor === UpdateEncoderV1) {
return mergeUpdates(updates.map((update, i) => i === 0 ? update : convertUpdateFormatV2ToV1(update)))
} else if (encoder.constructor === UpdateEncoderV2) {
return mergeUpdatesV2(updates)
}
}