merged changes on home pc. some improvements on rejoin&sync
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@@ -175,7 +175,7 @@ Y.Memory = (function () {
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return stateVector
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}
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* getStateSet () {
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return this.ss
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return Y.utils.copyObject(this.ss)
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}
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* getOperations (startSS) {
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// TODO: use bounds here!
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