added some Operations, a connector, more structure. In particular I put a lot of time into the event handling
This commit is contained in:
parent
042bcee482
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446
src/Connectors.js
Normal file
446
src/Connectors.js
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@ -0,0 +1,446 @@
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(function(){
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function WebRTC(webrtc_options){
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if(webrtc_options === undefined){
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throw new Error("webrtc_options must not be undefined!")
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}
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var room = webrtc_options.room;
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// connect per default to our server
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if(webrtc_options.url === undefined){
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webrtc_options.url = "https://yatta.ninja:8888";
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}
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var swr = new SimpleWebRTC(webrtc_options);
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this.swr = swr;
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var self = this;
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var channel;
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swr.once('connectionReady',function(user_id){
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// SimpleWebRTC (swr) is initialized
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swr.joinRoom(room);
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swr.once('joinedRoom', function(){
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// the client joined the specified room
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// initialize the connector with the required parameters.
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// You always should specify `role`, `syncMethod`, and `user_id`
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self.init({
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role : "slave",
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syncMethod : "syncAll",
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user_id : user_id
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});
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var i;
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// notify the connector class about all the users that already
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// joined the session
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for(i in self.swr.webrtc.peers){
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self.userJoined(self.swr.webrtc.peers[i].id, "slave");
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}
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swr.on("channelMessage", function(peer, room, message){
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// The client received a message
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// Check if the connector is already initialized,
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// only then forward the message to the connector class
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if(self.is_initialized && message.type === "yjs"){
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self.receiveMessage(peer.id, message.payload);
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}
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});
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});
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swr.on("createdPeer", function(peer){
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// a new peer/client joined the session.
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// Notify the connector class, if the connector
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// is already initialized
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if(self.is_initialized){
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// note: Since the WebRTC Connector only supports the SyncAll
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// syncmethod, every client is a slave.
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self.userJoined(peer.id, "slave");
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}
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});
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swr.on("peerStreamRemoved",function(peer){
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// a client left the session.
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// Notify the connector class, if the connector
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// is already initialized
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if(self.is_initialized){
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self.userLeft(peer.id);
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}
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});
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});
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}
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// Specify how to send a message to a specific user (by uid)
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WebRTC.prototype.send = function(uid, message){
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var self = this;
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// we have to make sure that the message is sent under all circumstances
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var send = function(){
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// check if the clients still exists
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var peer = self.swr.webrtc.getPeers(uid)[0];
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var success;
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if(peer){
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// success is true, if the message is successfully sent
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success = peer.sendDirectly("simplewebrtc", "yjs", message);
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}
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if(!success){
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// resend the message if it didn't work
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window.setTimeout(send,500);
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}
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};
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// try to send the message
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send();
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};
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// specify how to broadcast a message to all users
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// (it may send the message back to itself).
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// The webrtc connecor tries to send it to every single clients directly
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WebRTC.prototype.broadcast = function(message){
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this.swr.sendDirectlyToAll("simplewebrtc","yjs",message);
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};
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Y.Connectors.WebRTC = WebRTC;
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})()
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var connectorAdapter = (){
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#
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# @params new Connector(options)
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# @param options.syncMethod {String} is either "syncAll" or "master-slave".
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# @param options.role {String} The role of this client
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# (slave or master (only used when syncMethod is master-slave))
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# @param options.perform_send_again {Boolean} Whetehr to whether to resend the HB after some time period. This reduces sync errors, but has some overhead (optional)
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#
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init: (options)->
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req = (name, choices)=>
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if options[name]?
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if (not choices?) or choices.some((c)->c is options[name])
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@[name] = options[name]
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else
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throw new Error "You can set the '"+name+"' option to one of the following choices: "+JSON.encode(choices)
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else
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throw new Error "You must specify "+name+", when initializing the Connector!"
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req "syncMethod", ["syncAll", "master-slave"]
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req "role", ["master", "slave"]
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req "user_id"
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@on_user_id_set?(@user_id)
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# whether to resend the HB after some time period. This reduces sync errors.
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# But this is not necessary in the test-connector
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if options.perform_send_again?
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@perform_send_again = options.perform_send_again
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else
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@perform_send_again = true
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# A Master should sync with everyone! TODO: really? - for now its safer this way!
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if @role is "master"
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@syncMethod = "syncAll"
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# is set to true when this is synced with all other connections
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@is_synced = false
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# Peerjs Connections: key: conn-id, value: object
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@connections = {}
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# List of functions that shall process incoming data
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@receive_handlers ?= []
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# whether this instance is bound to any y instance
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@connections = {}
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@current_sync_target = null
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@sent_hb_to_all_users = false
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@is_initialized = true
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onUserEvent: (f)->
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@connections_listeners ?= []
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@connections_listeners.push f
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isRoleMaster: ->
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@role is "master"
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isRoleSlave: ->
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@role is "slave"
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findNewSyncTarget: ()->
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@current_sync_target = null
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if @syncMethod is "syncAll"
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for user, c of @connections
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if not c.is_synced
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@performSync user
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break
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if not @current_sync_target?
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@setStateSynced()
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null
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userLeft: (user)->
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delete @connections[user]
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@findNewSyncTarget()
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if @connections_listeners?
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for f in @connections_listeners
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f {
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action: "userLeft"
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user: user
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}
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userJoined: (user, role)->
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if not role?
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throw new Error "Internal: You must specify the role of the joined user! E.g. userJoined('uid:3939','slave')"
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# a user joined the room
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@connections[user] ?= {}
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@connections[user].is_synced = false
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if (not @is_synced) or @syncMethod is "syncAll"
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if @syncMethod is "syncAll"
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@performSync user
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else if role is "master"
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# TODO: What if there are two masters? Prevent sending everything two times!
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@performSyncWithMaster user
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if @connections_listeners?
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for f in @connections_listeners
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f {
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action: "userJoined"
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user: user
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role: role
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}
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#
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# Execute a function _when_ we are connected. If not connected, wait until connected.
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# @param f {Function} Will be executed on the Connector context.
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#
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whenSynced: (args)->
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if args.constructor is Function
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args = [args]
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if @is_synced
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args[0].apply this, args[1..]
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else
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@compute_when_synced ?= []
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@compute_when_synced.push args
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#
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# Execute an function when a message is received.
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# @param f {Function} Will be executed on the PeerJs-Connector context. f will be called with (sender_id, broadcast {true|false}, message).
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#
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onReceive: (f)->
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@receive_handlers.push f
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#
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# perform a sync with a specific user.
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#
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performSync: (user)->
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if not @current_sync_target?
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@current_sync_target = user
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@send user,
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sync_step: "getHB"
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send_again: "true"
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data: @getStateVector()
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if not @sent_hb_to_all_users
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@sent_hb_to_all_users = true
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hb = @getHB([]).hb
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_hb = []
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for o in hb
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_hb.push o
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if _hb.length > 10
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@broadcast
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sync_step: "applyHB_"
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data: _hb
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_hb = []
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@broadcast
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sync_step: "applyHB"
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data: _hb
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#
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# When a master node joined the room, perform this sync with him. It will ask the master for the HB,
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# and will broadcast his own HB
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#
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performSyncWithMaster: (user)->
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@current_sync_target = user
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@send user,
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sync_step: "getHB"
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send_again: "true"
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data: @getStateVector()
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hb = @getHB([]).hb
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_hb = []
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for o in hb
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_hb.push o
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if _hb.length > 10
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@broadcast
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sync_step: "applyHB_"
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data: _hb
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_hb = []
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@broadcast
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sync_step: "applyHB"
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data: _hb
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#
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# You are sure that all clients are synced, call this function.
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#
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setStateSynced: ()->
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if not @is_synced
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@is_synced = true
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if @compute_when_synced?
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for el in @compute_when_synced
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f = el[0]
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args = el[1..]
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f.apply(args)
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delete @compute_when_synced
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null
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# executed when the a state_vector is received. listener will be called only once!
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whenReceivedStateVector: (f)->
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@when_received_state_vector_listeners ?= []
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@when_received_state_vector_listeners.push f
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#
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# You received a raw message, and you know that it is intended for to Yjs. Then call this function.
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#
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receiveMessage: (sender, res)->
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if not res.sync_step?
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for f in @receive_handlers
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f sender, res
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else
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if sender is @user_id
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return
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if res.sync_step is "getHB"
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# call listeners
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if @when_received_state_vector_listeners?
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for f in @when_received_state_vector_listeners
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f.call this, res.data
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delete @when_received_state_vector_listeners
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data = @getHB(res.data)
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hb = data.hb
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_hb = []
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# always broadcast, when not synced.
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# This reduces errors, when the clients goes offline prematurely.
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# When this client only syncs to one other clients, but looses connectors,
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# before syncing to the other clients, the online clients have different states.
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# Since we do not want to perform regular syncs, this is a good alternative
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if @is_synced
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sendApplyHB = (m)=>
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@send sender, m
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else
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sendApplyHB = (m)=>
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@broadcast m
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for o in hb
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_hb.push o
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if _hb.length > 10
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sendApplyHB
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sync_step: "applyHB_"
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data: _hb
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_hb = []
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sendApplyHB
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sync_step : "applyHB"
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data: _hb
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if res.send_again? and @perform_send_again
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send_again = do (sv = data.state_vector)=>
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()=>
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hb = @getHB(sv).hb
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for o in hb
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_hb.push o
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if _hb.length > 10
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@send sender,
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sync_step: "applyHB_"
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data: _hb
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_hb = []
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@send sender,
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sync_step: "applyHB",
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data: _hb
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sent_again: "true"
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setTimeout send_again, 3000
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else if res.sync_step is "applyHB"
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@applyHB(res.data, sender is @current_sync_target)
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if (@syncMethod is "syncAll" or res.sent_again?) and (not @is_synced) and ((@current_sync_target is sender) or (not @current_sync_target?))
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@connections[sender].is_synced = true
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@findNewSyncTarget()
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else if res.sync_step is "applyHB_"
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@applyHB(res.data, sender is @current_sync_target)
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# Currently, the HB encodes operations as JSON. For the moment I want to keep it
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# that way. Maybe we support encoding in the HB as XML in the future, but for now I don't want
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# too much overhead. Y is very likely to get changed a lot in the future
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#
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# Because we don't want to encode JSON as string (with character escaping, wich makes it pretty much unreadable)
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# we encode the JSON as XML.
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#
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# When the HB support encoding as XML, the format should look pretty much like this.
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# does not support primitive values as array elements
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# expects an ltx (less than xml) object
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parseMessageFromXml: (m)->
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parse_array = (node)->
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for n in node.children
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if n.getAttribute("isArray") is "true"
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parse_array n
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else
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parse_object n
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parse_object = (node)->
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json = {}
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for name, value of node.attrs
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int = parseInt(value)
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if isNaN(int) or (""+int) isnt value
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json[name] = value
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else
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json[name] = int
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for n in node.children
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name = n.name
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if n.getAttribute("isArray") is "true"
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json[name] = parse_array n
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else
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json[name] = parse_object n
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json
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parse_object m
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# encode message in xml
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# we use string because Strophe only accepts an "xml-string"..
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# So {a:4,b:{c:5}} will look like
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# <y a="4">
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# <b c="5"></b>
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# </y>
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# m - ltx element
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# json - guess it ;)
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#
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encodeMessageToXml: (m, json)->
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# attributes is optional
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encode_object = (m, json)->
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for name,value of json
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if not value?
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# nop
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else if value.constructor is Object
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encode_object m.c(name), value
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else if value.constructor is Array
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encode_array m.c(name), value
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else
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m.setAttribute(name,value)
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m
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encode_array = (m, array)->
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m.setAttribute("isArray","true")
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for e in array
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if e.constructor is Object
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encode_object m.c("array-element"), e
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else
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encode_array m.c("array-element"), e
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m
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if json.constructor is Object
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encode_object m.c("y",{xmlns:"http://y.ninja/connector-stanza"}), json
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else if json.constructor is Array
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encode_array m.c("y",{xmlns:"http://y.ninja/connector-stanza"}), json
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else
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throw new Error "I can't encode this json!"
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setIsBoundToY: ()->
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@on_bound_to_y?()
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delete @when_bound_to_y
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@is_bound_to_y = true
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}
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};
|
@ -26,6 +26,9 @@ type Id = [string, number];
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class AbstractOperationStore { //eslint-disable-line no-unused-vars
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constructor () {
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this.parentListeners = {};
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this.parentListenersRequestPending = false;
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this.parentListenersActivated = {};
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// E.g. this.listenersById[id] : Array<Listener>
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this.listenersById = {};
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// Execute the next time a transaction is requested
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@ -106,6 +109,7 @@ class AbstractOperationStore { //eslint-disable-line no-unused-vars
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}
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// called by a transaction when an operation is added
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operationAdded (op) {
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// notify whenOperation listeners (by id)
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var l = this.listenersById[op.id];
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if (l != null) {
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for (var listener of l){
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@ -114,5 +118,47 @@ class AbstractOperationStore { //eslint-disable-line no-unused-vars
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}
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}
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}
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// notify parent listeners, if possible
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var listeners = this.parentListeners[op.parent];
|
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if ( this.parentListenersRequestPending
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|| ( listeners == null )
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|| ( listeners.length === 0 )) {
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return;
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}
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var al = this.parentListenersActivated[JSON.stringify(op.parent)];
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if ( al == null ){
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al = [];
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this.parentListenersActivated[JSON.stringify(op.parent)] = al;
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}
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al.push(op);
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this.parentListenersRequestPending = true;
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var store = this;
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this.requestTransaction(function*(myRequest){ // you can throw error on myRequest, then restart if you have to
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store.parentListenersRequestPending = false;
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var activatedOperations = store.parentListenersActivated;
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store.parentListenersActivated = {};
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for (var parent_id in activatedOperations){
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var parent = yield* this.getOperation(parent_id);
|
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Struct[parent.type].notifyObservers(activatedOperations[parent_id]);
|
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}
|
||||
})
|
||||
|
||||
}
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||||
removeParentListener (id, f) {
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||||
var ls = this.parentListeners[id];
|
||||
if (ls != null) {
|
||||
this.parentListeners[id] = ls.filter(function(g){
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||||
return (f !== g);
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||||
});
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||||
}
|
||||
}
|
||||
addParentListener (id, f) {
|
||||
var ls = this.parentListeners[JSON.stringify(id)];
|
||||
if (ls == null) {
|
||||
ls = [];
|
||||
this.parentListeners[JSON.stringify(id)] = ls;
|
||||
}
|
||||
ls.push(f);
|
||||
}
|
||||
}
|
||||
|
@ -128,7 +128,7 @@ var IndexedDB = (function(){ //eslint-disable-line no-unused-vars
|
||||
var request = yield transactionQueue;
|
||||
transaction = new Transaction(store);
|
||||
|
||||
yield* request.call(transaction);/*
|
||||
yield* request.call(transaction, request);/*
|
||||
while (transactionQueue.queue.length > 0) {
|
||||
yield* transactionQueue.queue.shift().call(transaction);
|
||||
}*/
|
||||
|
@ -1,7 +1,7 @@
|
||||
/* @flow */
|
||||
|
||||
// Op is anything that we could get from the OperationStore.
|
||||
type Op = Object;
|
||||
struct Op = Object;
|
||||
|
||||
var Struct = {
|
||||
Operation: { //eslint-disable-line no-unused-vars
|
||||
@ -14,13 +14,15 @@ var Struct = {
|
||||
Insert: {
|
||||
create: function*( op : Op,
|
||||
user : string,
|
||||
content : any,
|
||||
left : Struct.Insert,
|
||||
right : Struct.Insert) : Struct.Insert {
|
||||
right : Struct.Insert,
|
||||
parent : Struct.List) : Struct.Insert {
|
||||
op.left = left ? left.id : null;
|
||||
op.origin = op.left;
|
||||
op.right = right ? right.id : null;
|
||||
op.type = "Insert";
|
||||
yield* Struct.Operation.create(op, user);
|
||||
op.struct = "Insert";
|
||||
yield* Struct.Operation.create.call(this, op, user);
|
||||
|
||||
if (left != null) {
|
||||
left.right = op.id;
|
||||
@ -33,12 +35,112 @@ var Struct = {
|
||||
return op;
|
||||
},
|
||||
requiredOps: function(op, ids){
|
||||
ids.push(op.left);
|
||||
ids.push(op.right);
|
||||
if(op.left != null){
|
||||
ids.push(op.left);
|
||||
}
|
||||
if(op.right != null){
|
||||
ids.push(op.right);
|
||||
}
|
||||
return ids;
|
||||
},
|
||||
getDistanceToOrigin: function *(op){
|
||||
var d = 0;
|
||||
var o = yield this.getOperation(op.left);
|
||||
while (op.origin !== (o ? o.id : null)) {
|
||||
d++;
|
||||
o = yield this.getOperation(o.left);
|
||||
}
|
||||
return d;
|
||||
},
|
||||
/*
|
||||
# $this has to find a unique position between origin and the next known character
|
||||
# case 1: $origin equals $o.origin: the $creator parameter decides if left or right
|
||||
# let $OL= [o1,o2,o3,o4], whereby $this is to be inserted between o1 and o4
|
||||
# o2,o3 and o4 origin is 1 (the position of o2)
|
||||
# there is the case that $this.creator < o2.creator, but o3.creator < $this.creator
|
||||
# then o2 knows o3. Since on another client $OL could be [o1,o3,o4] the problem is complex
|
||||
# therefore $this would be always to the right of o3
|
||||
# case 2: $origin < $o.origin
|
||||
# if current $this insert_position > $o origin: $this ins
|
||||
# else $insert_position will not change
|
||||
# (maybe we encounter case 1 later, then this will be to the right of $o)
|
||||
# case 3: $origin > $o.origin
|
||||
# $this insert_position is to the left of $o (forever!)
|
||||
*/
|
||||
execute: function*(op){
|
||||
return op;
|
||||
var distance_to_origin = yield* Struct.Insert.getDistanceToOrigin(op); // most cases: 0 (starts from 0)
|
||||
var i = distance_to_origin; // loop counter
|
||||
var o = yield* this.getOperation(this.left);
|
||||
o = yield* this.getOperation(o.right);
|
||||
var tmp;
|
||||
while (true) {
|
||||
if (o.id !== this.right){
|
||||
if (Struct.Insert.getDistanceToOrigin(o) === i) {
|
||||
// case 1
|
||||
if (o.id[0] < op.id[0]) {
|
||||
op.left = o;
|
||||
distance_to_origin = i + 1;
|
||||
}
|
||||
} else if ((tmp = Struct.Insert.getDistanceToOrigin(o)) < i) {
|
||||
// case 2
|
||||
if (i - distance_to_origin <= tmp) {
|
||||
op.left = o;
|
||||
distance_to_origin = i+1;
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
i++;
|
||||
o = yield* this.getOperation(o.next_cl);
|
||||
} else {
|
||||
break
|
||||
}
|
||||
}
|
||||
// reconnect..
|
||||
var left = this.getOperation(op.left);
|
||||
var right = this.getOperation(op.right);
|
||||
left.right = op.id;
|
||||
right.left = op.id;
|
||||
op.left = left;
|
||||
op.right = right;
|
||||
yield* this.setOperation(left);
|
||||
yield* this.setOperation(right);
|
||||
yield* this.setOperation(op);
|
||||
}
|
||||
},
|
||||
List: {
|
||||
create: function*( op : Op,
|
||||
user : string){
|
||||
op.start = null;
|
||||
op.end = null;
|
||||
op.struct = "List";
|
||||
return yield* Struct.Operation.create.call(this, op, user);
|
||||
},
|
||||
requiredOps: function(op, ids){
|
||||
if (op.start != null) {
|
||||
ids.push(op.start);
|
||||
}
|
||||
if (op.end != null){
|
||||
ids.push(op.end);
|
||||
}
|
||||
return ids;
|
||||
},
|
||||
execute: function* (op) {
|
||||
// nop
|
||||
}
|
||||
ref: function* (op, pos) : Struct.Insert | undefined{
|
||||
var o = op.start;
|
||||
while ( pos !== 0 || o == null) {
|
||||
o = (yield* this.getOperation(op.start)).right;
|
||||
}
|
||||
return (o == null) ? null : yield* this.getOperation(o);
|
||||
}
|
||||
insert: function* (op, pos : number, contents : Array<any>) {
|
||||
var o = yield* Struct.List.ref.call(this, op, pos);
|
||||
var o_end = yield* this.getOperation(o.right);
|
||||
for (var content of contents) {
|
||||
o = yield* Struct.Insert.create.call(this, {}, user, content, o, o_end, op);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
25
src/Types.js
Normal file
25
src/Types.js
Normal file
@ -0,0 +1,25 @@
|
||||
|
||||
|
||||
(function(){
|
||||
|
||||
class List {
|
||||
constructor (_model) {
|
||||
this._model = _model;
|
||||
}
|
||||
*val (pos) {
|
||||
var o = yield* this.Struct.List.ref(pos);
|
||||
return o ? o.content : null;
|
||||
}
|
||||
*insert (pos, contents) {
|
||||
yield* this.Struct.List.insert(pos, contents);
|
||||
}
|
||||
}
|
||||
|
||||
Y.List = function* YList(){
|
||||
var model = yield* this.Struct.List.create();
|
||||
return new Y.List.Create(model);
|
||||
}
|
||||
|
||||
Y.List.Create = List;
|
||||
Y.List = List;
|
||||
})();
|
5
src/y.js
5
src/y.js
@ -1 +1,6 @@
|
||||
/* @flow */
|
||||
|
||||
function Y (opts) {
|
||||
var connector = opts.connector;
|
||||
Y.Connectors[connector.name]
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user