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18
Examples/Puzzle/index.html
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18
Examples/Puzzle/index.html
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<!DOCTYPE html>
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<html>
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<head>
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<style type="text/css">
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.cell {
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fill: black;
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cursor: move;
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}
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</style>
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</head>
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<body>
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<svg id="puzzle-example" width="100%" viewBox="0 0 1 1"></svg>
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<script src="../bower_components/yjs/y.es6"></script>
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<script src="../bower_components/d3/d3.js"></script>
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<script src="./index.js"></script>
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</body>
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</html>
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63
Examples/Puzzle/index.js
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63
Examples/Puzzle/index.js
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/* @flow */
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/* global Y, d3 */
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// initialize a shared object. This function call returns a promise!
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Y({
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db: {
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name: 'memory'
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},
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connector: {
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name: 'websockets-client',
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room: 'Puzzle-example'
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},
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sourceDir: '/bower_components',
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share: {
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piece1: 'Map',
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piece2: 'Map',
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piece3: 'Map'
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}
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}).then(function (y) {
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window.y = y
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var dragX, dragY // x,y coordinates of drag event
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var drag = d3.behavior.drag()
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.on("drag", function(){
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dragX = d3.event.x-0.05
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dragY = d3.event.y-0.05
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d3.select(this)
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//.transition()
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.attr("transform", "translate(" + dragX + "," + dragY+ ")")
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})
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.on('dragend', function (piece) {
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// change the shared model of the puzzle
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piece.set('x', dragX)
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piece.set('y', dragY)
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})
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var data = [y.share.piece1, y.share.piece2, y.share.piece3]
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var nodes = d3.select(document.querySelector("#puzzle-example")).append('g').selectAll("rect").data(data)
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nodes
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.enter()
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.append('rect')
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.attr('width', 0.1)
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.attr('height', 0.1)
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.attr("class", "cell")
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.attr("transform", function (piece, i) {
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var x = piece.get('x') || i/3
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var y = piece.get('y') || i/3
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return "translate(" + x + "," + y + ")"
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}).call(drag)
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function repaint () {
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nodes
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.transition()
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.attr("transform", function (piece, i) {
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var x = piece.get('x') || i/3
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var y = piece.get('y') || i/3
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return "translate(" + x + "," + y + ")"
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})
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}
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data.forEach(function(piece){
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piece.observe(repaint)
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})
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})
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