implement new method awaitedOps in favor of awaitedDeletes/awaitedInserts. This will fix some bugs when the type gets out of sync with the state of yjs

This commit is contained in:
Kevin Jahns
2016-05-06 12:53:10 +01:00
parent 996566419c
commit 5b835563c8
5 changed files with 123 additions and 15 deletions

View File

@@ -86,10 +86,6 @@ function getRandomString () {
g.getRandomString = getRandomString
function * applyTransactions (relAmount, numberOfTransactions, objects, users, transactions, noReconnect) {
function randomTransaction (root) {
var f = getRandom(transactions)
f(root)
}
for (var i = 0; i < numberOfTransactions * relAmount + 1; i++) {
var r = Math.random()
if (r >= 0.5) {
@@ -97,44 +93,76 @@ function * applyTransactions (relAmount, numberOfTransactions, objects, users, t
yield Y.utils.globalRoom.flushOne() // flushes for some user.. (not necessarily 0)
} else if (noReconnect || r >= 0.05) {
// 45% chance to create operation
randomTransaction(getRandom(objects))
var done = getRandom(transactions)(getRandom(objects))
if (done != null) {
yield done
} else {
yield wait()
}
yield Y.utils.globalRoom.whenTransactionsFinished()
} else {
// 5% chance to disconnect/reconnect
var u = getRandom(users)
yield Promise.all(objects.map(fixAwaitingInType))
if (u.connector.isDisconnected()) {
yield u.reconnect()
} else {
yield u.disconnect()
}
yield Promise.all(objects.map(fixAwaitingInType))
}
}
}
function fixAwaitingInType (type) {
return new Promise(function (resolve) {
type.os.whenTransactionsFinished().then(function () {
// _debuggingAwaiting artificially increases the awaiting property. We need to make sure that we only do that once / reverse the effect once
type.os.requestTransaction(function * () {
if (type.eventHandler.awaiting > 0 && type.eventHandler._debuggingAwaiting === true) {
type.eventHandler._debuggingAwaiting = false
yield* type.eventHandler.awaitedOps(this, 0)
}
wait(50).then(type.os.whenTransactionsFinished()).then(wait(50)).then(resolve)
})
})
})
}
g.fixAwaitingInType = fixAwaitingInType
g.applyRandomTransactionsNoGCNoDisconnect = async(function * applyRandomTransactions (users, objects, transactions, numberOfTransactions) {
yield* applyTransactions(1, numberOfTransactions, objects, users, transactions, true)
yield Y.utils.globalRoom.flushAll()
yield Promise.all(objects.map(fixAwaitingInType))
})
g.applyRandomTransactionsAllRejoinNoGC = async(function * applyRandomTransactions (users, objects, transactions, numberOfTransactions) {
yield* applyTransactions(1, numberOfTransactions, objects, users, transactions)
yield Promise.all(objects.map(fixAwaitingInType))
yield Y.utils.globalRoom.flushAll()
yield Promise.all(objects.map(fixAwaitingInType))
for (var u in users) {
yield Promise.all(objects.map(fixAwaitingInType))
yield users[u].reconnect()
yield Promise.all(objects.map(fixAwaitingInType))
}
yield Promise.all(objects.map(fixAwaitingInType))
yield Y.utils.globalRoom.flushAll()
yield Promise.all(objects.map(fixAwaitingInType))
yield g.garbageCollectAllUsers(users)
})
g.applyRandomTransactionsWithGC = async(function * applyRandomTransactions (users, objects, transactions, numberOfTransactions) {
yield* applyTransactions(1, numberOfTransactions, objects, users.slice(1), transactions)
yield Y.utils.globalRoom.flushAll()
yield Promise.all(objects.map(fixAwaitingInType))
for (var u in users) {
// TODO: here, we enforce that two users never sync at the same time with u[0]
// enforce that in the connector itself!
yield users[u].reconnect()
}
yield Y.utils.globalRoom.flushAll()
yield Promise.all(objects.map(fixAwaitingInType))
yield g.garbageCollectAllUsers(users)
})
@@ -222,7 +250,6 @@ g.compareAllUsers = async(function * compareAllUsers (users) {
})
})
} else {
// TODO: make requestTransaction return a promise..
u.db.requestTransaction(function * () {
yield* t2.call(this)
var db2 = []