bumped version numbers
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@ -12,9 +12,9 @@ In the future, we want to enable users to implement their own collaborative type
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Unlike other frameworks, Yjs supports P2P message propagation and is not bound to a specific communication protocol. Therefore, Yjs is extremely scalable and can be used in a wide range of application scenarios.
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We support several communication protocols as so called *Connectors*. You find a bunch of Connectors in the [y-connectors](https://github.com/rwth-acis/y-connectors) repository. Currently supported communication protocols:
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We support several communication protocols as so called *Connectors*. You can create your own connector too - as it is described [here](https://dadamonad.github.io/yjs/connector/Howto-create-your-own-Connector.html). Currently, we support the following communication protocols:
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* [XMPP-Connector](http://xmpp.org) - Propagates updates in a XMPP multi-user-chat room
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* [WebRTC-Connector](http://peerjs.com/) - Propagate updates directly with WebRTC
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* [WebRTC-Connector](http://peerjs.com) - Propagate updates directly with WebRTC
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* [IWC-Connector](http://dbis.rwth-aachen.de/cms/projects/the-xmpp-experience#interwidget-communication) - Inter-widget Communication
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You can use Yjs client-, and server- side. You can get it as via npm, and bower. We even provide a polymer element for Yjs!
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@ -1,6 +1,6 @@
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{
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"name": "yjs",
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"version": "0.3.2",
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"version": "0.4.0",
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"homepage": "https://github.com/DadaMonad/yjs",
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"authors": [
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"Kevin Jahns <kevin.jahns@rwth-aachen.de>"
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@ -1,6 +1,6 @@
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{
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"name": "yjs",
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"version": "0.3.2",
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"version": "0.4.0",
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"description": "A Framework that enables Real-Time Collaboration on arbitrary data structures.",
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"main": "./build/node/y.js",
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"scripts": {
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