correctly handle gc with UndoManager and un-merge when syncing
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@@ -42,7 +42,15 @@ export function writeStructs (y, encoder, ss) {
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for (let user of y.ss.state.keys()) {
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let clock = ss.get(user) || 0
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if (user !== RootFakeUserID) {
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y.os.iterate(new ID(user, clock), new ID(user, Number.MAX_VALUE), function (struct) {
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const minBound = new ID(user, clock)
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const overlappingLeft = y.os.findPrev(minBound)
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const rightID = overlappingLeft === null ? null : overlappingLeft._id
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if (rightID !== null && rightID.user === user && rightID.clock + overlappingLeft._length > clock) {
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const struct = overlappingLeft._clonePartial(clock - rightID.clock)
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struct._toBinary(encoder)
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len++
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}
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y.os.iterate(minBound, new ID(user, Number.MAX_VALUE), function (struct) {
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struct._toBinary(encoder)
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len++
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})
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