fixed ds syncing bug
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@@ -29,6 +29,7 @@ export default class AbstractConnector {
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this.currentSyncTarget = null
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this.debug = opts.debug === true
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this.broadcastBuffer = new BinaryEncoder()
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this.broadcastBufferSize = 0
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this.protocolVersion = 11
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this.authInfo = opts.auth || null
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this.checkAuth = opts.checkAuth || function () { return Promise.resolve('write') } // default is everyone has write access
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@@ -160,22 +161,29 @@ export default class AbstractConnector {
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if (firstContent) {
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this.broadcastBuffer.writeVarString(this.y.room)
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this.broadcastBuffer.writeVarString('update')
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this.broadcastBufferSize = 0
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this.broadcastBufferSizePos = this.broadcastBuffer.pos
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this.broadcastBuffer.writeUint32(0)
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}
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this.broadcastBufferSize++
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struct._toBinary(this.broadcastBuffer)
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if (this.maxBufferLength > 0 && this.broadcastBuffer.length > this.maxBufferLength) {
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// it is necessary to send the buffer now
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// cache the buffer and check if server is responsive
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let buffer = this.broadcastBuffer
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const buffer = this.broadcastBuffer
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buffer.setUint32(this.broadcastBufferSizePos, this.broadcastBufferSize)
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this.broadcastBuffer = new BinaryEncoder()
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this.whenRemoteResponsive().then(() => {
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this.broadcast(buffer)
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this.broadcast(buffer.createBuffer)
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})
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} else if (firstContent) {
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// send the buffer when all transactions are finished
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// (or buffer exceeds maxBufferLength)
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setTimeout(() => {
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if (this.broadcastBuffer.length > 0) {
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this.broadcast(this.broadcastBuffer.createBuffer())
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const buffer = this.broadcastBuffer
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buffer.setUint32(this.broadcastBufferSizePos, this.broadcastBufferSize)
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this.broadcast(buffer.createBuffer())
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this.broadcastBuffer = new BinaryEncoder()
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}
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}, 0)
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