large scale refactoring
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67
lib/prng/PRNG/Mt19937.js
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67
lib/prng/PRNG/Mt19937.js
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/**
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* @module prng
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*/
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const N = 624
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const M = 397
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const twist = (u, v) => ((((u & 0x80000000) | (v & 0x7fffffff)) >>> 1) ^ ((v & 1) ? 0x9908b0df : 0))
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const nextState = (state) => {
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let p = 0
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let j
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for (j = N - M + 1; --j; p++) {
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state[p] = state[p + M] ^ twist(state[p], state[p + 1])
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}
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for (j = M; --j; p++) {
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state[p] = state[p + M - N] ^ twist(state[p], state[p + 1])
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}
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state[p] = state[p + M - N] ^ twist(state[p], state[0])
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}
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/**
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* This is a port of Shawn Cokus's implementation of the original Mersenne Twister algorithm (http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/MT2002/CODES/MTARCOK/mt19937ar-cok.c).
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* MT has a very high period of 2^19937. Though the authors of xorshift describe that a high period is not
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* very relevant (http://vigna.di.unimi.it/xorshift/). It is four times slower than xoroshiro128plus and
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* needs to recompute its state after generating 624 numbers.
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*
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* @example
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* const gen = new Mt19937(new Date().getTime())
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* console.log(gen.next())
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*
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* @public
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*/
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export class Mt19937 {
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/**
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* @param {Number} seed The starting point for the random number generation. If you use the same seed, the generator will return the same sequence of random numbers.
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*/
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constructor (seed) {
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this.seed = seed
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const state = new Uint32Array(N)
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state[0] = seed
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for (let i = 1; i < N; i++) {
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state[i] = (Math.imul(1812433253, (state[i - 1] ^ (state[i - 1] >>> 30))) + i) & 0xFFFFFFFF
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}
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this._state = state
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this._i = 0
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nextState(this._state)
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}
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/**
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* Generate a random signed integer.
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*
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* @return {Number} A 32 bit signed integer.
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*/
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next () {
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if (this._i === N) {
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// need to compute a new state
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nextState(this._state)
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this._i = 0
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}
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let y = this._state[this._i++]
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y ^= (y >>> 11)
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y ^= (y << 7) & 0x9d2c5680
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y ^= (y << 15) & 0xefc60000
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y ^= (y >>> 18)
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return y
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}
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}
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51
lib/prng/PRNG/PRNG.tests.js
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51
lib/prng/PRNG/PRNG.tests.js
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/**
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* @module prng
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*/
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import { Mt19937 } from './Mt19937.js'
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import { Xoroshiro128plus } from './Xoroshiro128plus.js'
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import { Xorshift32 } from './Xorshift32.js'
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import * as time from '../../time.js'
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const DIAMETER = 300
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const NUMBERS = 10000
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const runPRNG = (name, Gen) => {
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console.log('== ' + name + ' ==')
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const gen = new Gen(1234)
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let head = 0
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let tails = 0
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const date = time.getUnixTime()
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const canvas = document.createElement('canvas')
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canvas.height = DIAMETER
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canvas.width = DIAMETER
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const ctx = canvas.getContext('2d')
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const vals = new Set()
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ctx.fillStyle = 'blue'
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for (let i = 0; i < NUMBERS; i++) {
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const n = gen.next() & 0xFFFFFF
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const x = (gen.next() >>> 0) % DIAMETER
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const y = (gen.next() >>> 0) % DIAMETER
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ctx.fillRect(x, y, 1, 2)
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if ((n & 1) === 1) {
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head++
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} else {
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tails++
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}
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if (vals.has(n)) {
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console.warn(`The generator generated a duplicate`)
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}
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vals.add(n)
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}
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console.log('time: ', time.getUnixTime() - date)
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console.log('head:', head, 'tails:', tails)
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console.log('%c ', `font-size: 200px; background: url(${canvas.toDataURL()}) no-repeat;`)
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const h1 = document.createElement('h1')
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h1.insertBefore(document.createTextNode(name), null)
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document.body.insertBefore(h1, null)
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document.body.appendChild(canvas)
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}
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runPRNG('mt19937', Mt19937)
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runPRNG('xoroshiro128plus', Xoroshiro128plus)
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runPRNG('xorshift32', Xorshift32)
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5
lib/prng/PRNG/README.md
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5
lib/prng/PRNG/README.md
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# Pseudo Random Number Generators (PRNG)
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Given a seed a PRNG generates a sequence of numbers that cannot be reasonably predicted. Two PRNGs must generate the same random sequence of numbers if given the same seed.
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TODO: explain what POINT is
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101
lib/prng/PRNG/Xoroshiro128plus.js
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101
lib/prng/PRNG/Xoroshiro128plus.js
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/**
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* @module prng
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*/
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import { Xorshift32 } from './Xorshift32.js'
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/**
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* This is a variant of xoroshiro128plus - the fastest full-period generator passing BigCrush without systematic failures.
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*
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* This implementation follows the idea of the original xoroshiro128plus implementation,
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* but is optimized for the JavaScript runtime. I.e.
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* * The operations are performed on 32bit integers (the original implementation works with 64bit values).
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* * The initial 128bit state is computed based on a 32bit seed and Xorshift32.
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* * This implementation returns two 32bit values based on the 64bit value that is computed by xoroshiro128plus.
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* Caution: The last addition step works slightly different than in the original implementation - the add carry of the
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* first 32bit addition is not carried over to the last 32bit.
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*
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* [Reference implementation](http://vigna.di.unimi.it/xorshift/xoroshiro128plus.c)
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*/
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export class Xoroshiro128plus {
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constructor (seed) {
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this.seed = seed
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// This is a variant of Xoroshiro128plus to fill the initial state
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const xorshift32 = new Xorshift32(seed)
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this.state = new Uint32Array(4)
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for (let i = 0; i < 4; i++) {
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this.state[i] = xorshift32.next()
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}
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this._fresh = true
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}
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next () {
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const state = this.state
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if (this._fresh) {
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this._fresh = false
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return (state[0] + state[2]) & 0xFFFFFFFF
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} else {
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this._fresh = true
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const s0 = state[0]
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const s1 = state[1]
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const s2 = state[2] ^ s0
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const s3 = state[3] ^ s1
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// function js_rotl (x, k) {
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// k = k - 32
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// const x1 = x[0]
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// const x2 = x[1]
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// x[0] = x2 << k | x1 >>> (32 - k)
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// x[1] = x1 << k | x2 >>> (32 - k)
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// }
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// rotl(s0, 55) // k = 23 = 55 - 32; j = 9 = 32 - 23
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state[0] = (s1 << 23 | s0 >>> 9) ^ s2 ^ (s2 << 14 | s3 >>> 18)
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state[1] = (s0 << 23 | s1 >>> 9) ^ s3 ^ (s3 << 14)
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// rol(s1, 36) // k = 4 = 36 - 32; j = 23 = 32 - 9
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state[2] = s3 << 4 | s2 >>> 28
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state[3] = s2 << 4 | s3 >>> 28
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return (state[1] + state[3]) & 0xFFFFFFFF
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}
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}
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}
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/*
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// reference implementation
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#include <stdint.h>
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#include <stdio.h>
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uint64_t s[2];
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static inline uint64_t rotl(const uint64_t x, int k) {
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return (x << k) | (x >> (64 - k));
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}
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uint64_t next(void) {
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const uint64_t s0 = s[0];
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uint64_t s1 = s[1];
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s1 ^= s0;
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s[0] = rotl(s0, 55) ^ s1 ^ (s1 << 14); // a, b
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s[1] = rotl(s1, 36); // c
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return (s[0] + s[1]) & 0xFFFFFFFF;
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}
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int main(void)
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{
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int i;
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s[0] = 1111 | (1337ul << 32);
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s[1] = 1234 | (9999ul << 32);
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printf("1000 outputs of genrand_int31()\n");
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for (i=0; i<100; i++) {
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printf("%10lu ", i);
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printf("%10lu ", next());
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printf("- %10lu ", s[0] >> 32);
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printf("%10lu ", (s[0] << 32) >> 32);
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printf("%10lu ", s[1] >> 32);
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printf("%10lu ", (s[1] << 32) >> 32);
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printf("\n");
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// if (i%5==4) printf("\n");
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}
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return 0;
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}
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*/
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29
lib/prng/PRNG/Xorshift32.js
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29
lib/prng/PRNG/Xorshift32.js
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/**
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* @module prng
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*/
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/**
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* Xorshift32 is a very simple but elegang PRNG with a period of `2^32-1`.
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*/
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export class Xorshift32 {
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/**
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* @param {number} seed The starting point for the random number generation. If you use the same seed, the generator will return the same sequence of random numbers.
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*/
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constructor (seed) {
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this.seed = seed
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this._state = seed
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}
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/**
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* Generate a random signed integer.
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*
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* @return {Number} A 32 bit signed integer.
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*/
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next () {
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let x = this._state
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x ^= x << 13
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x ^= x >> 17
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x ^= x << 5
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this._state = x
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return x
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}
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}
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