refactor: extract out getStructsToWrite
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				@ -46,6 +46,18 @@ import * as binary from 'lib0/binary'
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import * as map from 'lib0/map'
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					import * as map from 'lib0/map'
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import * as math from 'lib0/math'
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					import * as math from 'lib0/math'
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					/**
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					 * @param {Array<GC|Item>} structs All structs by `client`
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					 * @param {number} minClock write structs starting with `ID(client,minClock)`
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					 *
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					 * @function
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					 */
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					const getStructsToWrite = (structs, minClock) => {
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					  minClock = math.max(minClock, structs[0].id.clock) // make sure the first id exists
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					  const startNewStructs = findIndexSS(structs, minClock)
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					  return structs.slice(startNewStructs)
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					}
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/**
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					/**
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 * @param {UpdateEncoderV1 | UpdateEncoderV2} encoder
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					 * @param {UpdateEncoderV1 | UpdateEncoderV2} encoder
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 * @param {Array<GC|Item>} structs All structs by `client`
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					 * @param {Array<GC|Item>} structs All structs by `client`
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@ -57,16 +69,16 @@ import * as math from 'lib0/math'
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const writeStructs = (encoder, structs, client, clock) => {
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					const writeStructs = (encoder, structs, client, clock) => {
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  // write first id
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					  // write first id
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  clock = math.max(clock, structs[0].id.clock) // make sure the first id exists
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					  clock = math.max(clock, structs[0].id.clock) // make sure the first id exists
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  const startNewStructs = findIndexSS(structs, clock)
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					  const newStructs = getStructsToWrite(structs, clock, maxClock)
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  // write # encoded structs
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					  // write # encoded structs
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  encoding.writeVarUint(encoder.restEncoder, structs.length - startNewStructs)
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					  encoding.writeVarUint(encoder.restEncoder, newStructs.length)
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  encoder.writeClient(client)
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					  encoder.writeClient(client)
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  encoding.writeVarUint(encoder.restEncoder, clock)
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					  encoding.writeVarUint(encoder.restEncoder, clock)
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  const firstStruct = structs[startNewStructs]
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					  const firstStruct = newStructs[0]
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  // write first struct with an offset
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					  // write first struct with an offset
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  firstStruct.write(encoder, clock - firstStruct.id.clock)
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					  firstStruct.write(encoder, clock - firstStruct.id.clock)
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  for (let i = startNewStructs + 1; i < structs.length; i++) {
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					  for (let i = 1; i < newStructs.length; i++) {
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    structs[i].write(encoder, 0)
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					    newStructs[i].write(encoder, 0)
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  }
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					  }
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}
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					}
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