normalize ranges
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@ -9,7 +9,7 @@ import {
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import { decodeRelativePosition, encodeRelativePosition } from 'yjs'
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/**
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* @param {ContentMove} moved
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* @param {ContentMove | { start: RelativePosition, end: RelativePosition }} moved
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* @param {Transaction} tr
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* @return {{ start: Item, end: Item }} $start (inclusive) is the beginning and $end (inclusive) is the end of the moved area
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*/
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@ -616,7 +616,7 @@ export const getMinimalListViewRanges = (tr, walker, len) => {
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walker.reduceMoveDepth(tr)
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/**
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* @type {Array<{ start: RelativePosition, end: RelativePosition }>}
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* @type {Array<{ start: RelativePosition, end: RelativePosition, move: Item | null }>}
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*/
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const ranges = []
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// store relevant information for the beginning, before we iterate forward
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@ -677,6 +677,7 @@ export const getMinimalListViewRanges = (tr, walker, len) => {
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preStack.shift()
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afterStack.shift()
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}
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const topLevelMove = preStack.length > 0 ? preStack[0].moved : (afterStack.length > 0 ? afterStack[0].moved : null)
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// remove stack-items that are useless for our computation (that wouldn't produce meaningful ranges)
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// @todo
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@ -685,19 +686,21 @@ export const getMinimalListViewRanges = (tr, walker, len) => {
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const move = /** @type {Item} */ (preStack.pop())
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ranges.push({
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start,
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end: /** @type {ContentMove} */ (move.content).end
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end: /** @type {ContentMove} */ (move.content).end,
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move
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})
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start = createRelativePosition(walker.type, createID(move.id.client, move.id.clock), -1)
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}
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const middleMove = { start, end }
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const middleMove = { start, end, move: topLevelMove }
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ranges.push(middleMove)
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while (afterStack.length > 0) {
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const move = /** @type {Item} */ (afterStack.pop())
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ranges.push({
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start: /** @type {ContentMove} */ (move.content).start,
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end
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end,
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move
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})
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end = createRelativePosition(walker.type, createID(move.id.client, move.id.clock), 0)
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}
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@ -706,6 +709,40 @@ export const getMinimalListViewRanges = (tr, walker, len) => {
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// Move ranges must be applied in order
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middleMove.end = end
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const normalizedRanges = ranges.map(range => {
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// A subset of a range could be moved by another move with a higher priority.
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// If that is the case, we need to ignore those moved items.
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const { start, end } = getMovedCoords(range, tr)
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const move = range.move
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const ranges = []
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/**
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* @type {RelativePosition | null}
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*/
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let rangeStart = range.start
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/**
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* @type {Item}
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*/
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let item = start
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while (item !== end) {
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if (item.moved !== move && rangeStart != null) {
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ranges.push({ start: rangeStart, end: createRelativePosition(walker.type, createID(item.id.client, item.id.clock), 0) })
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rangeStart = null
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}
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if (item.moved === move && rangeStart === null) {
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// @todo It might be better to set this to item.left, with assoc -1
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rangeStart = createRelativePosition(walker.type, createID(item.id.client, item.id.clock), 0)
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}
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item = /** @type {Item} */ (item.right)
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}
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if (rangeStart != null) {
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ranges.push({
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start: rangeStart,
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end: range.end
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})
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}
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return ranges
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}).flat()
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// filter out unnecessary ranges
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return ranges.filter(range => !compareRelativePositions(range.start, range.end))
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return normalizedRanges.filter(range => !compareRelativePositions(range.start, range.end))
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}
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