follow redone items to prevent some undo-redo issues. Fixes #162
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@@ -75,15 +75,15 @@ const popStackItem = (undoManager, stack, eventType) => {
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itemsToRedo.add(struct)
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}
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})
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itemsToRedo.forEach(item => {
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performedChange = redoItem(transaction, item, itemsToRedo) !== null || performedChange
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itemsToRedo.forEach(struct => {
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performedChange = redoItem(transaction, struct, itemsToRedo) !== null || performedChange
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})
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/**
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* @type {Array<Item>}
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*/
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const itemsToDelete = []
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iterateStructs(transaction, structs, stackStartClock, stackItem.len, struct => {
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if (struct instanceof Item && !struct.deleted && scope.some(type => isParentOf(type, /** @type {Item} */ (struct)))) {
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if (struct instanceof Item) {
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if (struct.redone !== null) {
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let { item, diff } = followRedone(store, struct.id)
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if (diff > 0) {
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@@ -94,7 +94,9 @@ const popStackItem = (undoManager, stack, eventType) => {
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}
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struct = item
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}
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itemsToDelete.push(struct)
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if (!struct.deleted && scope.some(type => isParentOf(type, /** @type {Item} */ (struct)))) {
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itemsToDelete.push(struct)
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}
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}
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})
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// We want to delete in reverse order so that children are deleted before
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