Map type works with simple update & sync. now going to implement support for syncing existing operation buffers
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@@ -66,6 +66,9 @@ Y.Memory = (function(){ //eslint-disable-line no-unused-vars
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var endSV : StateVector = yield* this.getStateVector();
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for (var endState of endSV) {
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var user = endState.user;
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if (user === "_") {
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continue;
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}
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var startPos = startSS[user] || 0;
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var endPos = endState.clock;
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