refactoring: removed default connector and persistence, new code style, proper jsdocs, enabled typechecking

This commit is contained in:
Kevin Jahns
2018-10-29 21:58:21 +01:00
parent fe038822a3
commit e1ece6dc66
84 changed files with 3479 additions and 2580 deletions

7
lib/binary.js Normal file
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@@ -0,0 +1,7 @@
export const BITS32 = 0xFFFFFFFF
export const BITS21 = (1 << 21) - 1
export const BITS16 = (1 << 16) - 1
export const BIT26 = 1 << 26
export const BIT32 = 1 << 32

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@@ -6,7 +6,7 @@ import * as globals from './globals.js'
/**
* A Decoder handles the decoding of an ArrayBuffer.
*/
class Decoder {
export class Decoder {
/**
* @param {ArrayBuffer} buffer Binary data to decode
*/
@@ -166,23 +166,3 @@ export const peekVarString = decoder => {
decoder.pos = pos
return s
}
/**
* Read ID.
* * If first varUint read is 0xFFFFFF a RootID is returned.
* * Otherwise an ID is returned
*
* @param {Decoder} decoder
* @return {ID}
*
export const readID = decoder => {
let user = decoder.readVarUint()
if (user === RootFakeUserID) {
// read property name and type id
const rid = new RootID(decoder.readVarString(), null)
rid.type = decoder.readVarUint()
return rid
}
return new ID(user, decoder.readVarUint())
}
*/

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@@ -21,16 +21,15 @@ export const createEncoder = () => new Encoder()
* The current length of the encoded data.
*/
export const length = encoder => {
let len = 0
let len = encoder.cpos
for (let i = 0; i < encoder.bufs.length; i++) {
len += encoder.bufs[i].length
}
len += encoder.cpos
return len
}
/**
* Transform to ArrayBuffer.
* Transform to ArrayBuffer. TODO: rename to .toArrayBuffer
* @param {Encoder} encoder
* @return {ArrayBuffer} The created ArrayBuffer.
*/
@@ -185,12 +184,14 @@ export const writeVarString = (encoder, str) => {
}
/**
* Write the content of another biUint8Arr
* Write the content of another Encoder.
*
* TODO: can be improved!
*
* @param {Encoder} encoder The enUint8Arr
* @param encoderToAppend The BinaryEncoder to be written.
* @param {Encoder} append The BinaryEncoder to be written.
*/
export const writeBinaryEncoder = (encoder, encoderToAppend) => writeArrayBuffer(encoder, toBuffer(encoder))
export const writeBinaryEncoder = (encoder, append) => writeArrayBuffer(encoder, toBuffer(append))
/**
* Append an arrayBuffer to the encoder.
@@ -215,20 +216,3 @@ export const writePayload = (encoder, arrayBuffer) => {
writeVarUint(encoder, arrayBuffer.byteLength)
writeArrayBuffer(encoder, arrayBuffer)
}
/**
* Write an ID at the current position.
*
* @param {ID} id The ID that is to be written.
*
export const writeID = (encoder, id) => {
const user = id.user
writeVarUint(encoder, user)
if (user !== RootFakeUserID) {
writeVarUint(encoder, id.clock)
} else {
writeVarString(encoder, id.name)
writeVarUint(encoder, id.type)
}
}
*/

2
lib/math.js Normal file
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export const floor = Math.floor

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@@ -1,32 +1,30 @@
// TODO: rename mutex
/**
* Creates a mutual exclude function with the following property:
*
* @example
* const mutualExclude = createMutualExclude()
* mutualExclude(function () {
* const mutex = createMutex()
* mutex(function () {
* // This function is immediately executed
* mutualExclude(function () {
* mutex(function () {
* // This function is never executed, as it is called with the same
* // mutualExclude
* // mutex function
* })
* })
*
* @return {Function} A mutual exclude function
* @public
*/
export function createMutualExclude () {
var token = true
return function mutualExclude (f, g) {
export const createMutex = () => {
let token = true
return (f, g) => {
if (token) {
token = false
try {
f()
} catch (e) {
console.error(e)
} finally {
token = true
}
token = true
} else if (g !== undefined) {
g()
}

2
lib/number.js Normal file
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export const MAX_SAFE_INTEGER = Number.MAX_SAFE_INTEGER
export const MIN_SAFE_INTEGER = Number.MIN_SAFE_INTEGER

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const N = 624
const M = 397
function twist (u, v) {
return ((((u & 0x80000000) | (v & 0x7fffffff)) >>> 1) ^ ((v & 1) ? 0x9908b0df : 0))
}
function nextState (state) {
let p = 0
let j
for (j = N - M + 1; --j; p++) {
state[p] = state[p + M] ^ twist(state[p], state[p + 1])
}
for (j = M; --j; p++) {
state[p] = state[p + M - N] ^ twist(state[p], state[p + 1])
}
state[p] = state[p + M - N] ^ twist(state[p], state[0])
}
/**
* This is a port of Shawn Cokus's implementation of the original Mersenne Twister algorithm (http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/MT2002/CODES/MTARCOK/mt19937ar-cok.c).
* MT has a very high period of 2^19937. Though the authors of xorshift describe that a high period is not
* very relevant (http://vigna.di.unimi.it/xorshift/). It is four times slower than xoroshiro128plus and
* needs to recompute its state after generating 624 numbers.
*
* @example
* const gen = new Mt19937(new Date().getTime())
* console.log(gen.next())
*
* @public
*/
export default class Mt19937 {
/**
* @param {Number} seed The starting point for the random number generation. If you use the same seed, the generator will return the same sequence of random numbers.
*/
constructor (seed) {
this.seed = seed
const state = new Uint32Array(N)
state[0] = seed
for (let i = 1; i < N; i++) {
state[i] = (Math.imul(1812433253, (state[i - 1] ^ (state[i - 1] >>> 30))) + i) & 0xFFFFFFFF
}
this._state = state
this._i = 0
nextState(this._state)
}
/**
* Generate a random signed integer.
*
* @return {Number} A 32 bit signed integer.
*/
next () {
if (this._i === N) {
// need to compute a new state
nextState(this._state)
this._i = 0
}
let y = this._state[this._i++]
y ^= (y >>> 11)
y ^= (y << 7) & 0x9d2c5680
y ^= (y << 15) & 0xefc60000
y ^= (y >>> 18)
return y
}
}

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@@ -0,0 +1,48 @@
import Mt19937 from './Mt19937.js'
import Xoroshiro128plus from './Xoroshiro128plus.js'
import Xorshift32 from './Xorshift32.js'
import * as time from '../../time.js'
const DIAMETER = 300
const NUMBERS = 10000
function runPRNG (name, Gen) {
console.log('== ' + name + ' ==')
const gen = new Gen(1234)
let head = 0
let tails = 0
const date = time.getUnixTime()
const canvas = document.createElement('canvas')
canvas.height = DIAMETER
canvas.width = DIAMETER
const ctx = canvas.getContext('2d')
const vals = new Set()
ctx.fillStyle = 'blue'
for (let i = 0; i < NUMBERS; i++) {
const n = gen.next() & 0xFFFFFF
const x = (gen.next() >>> 0) % DIAMETER
const y = (gen.next() >>> 0) % DIAMETER
ctx.fillRect(x, y, 1, 2)
if ((n & 1) === 1) {
head++
} else {
tails++
}
if (vals.has(n)) {
console.warn(`The generator generated a duplicate`)
}
vals.add(n)
}
console.log('time: ', time.getUnixTime() - date)
console.log('head:', head, 'tails:', tails)
console.log('%c ', `font-size: 200px; background: url(${canvas.toDataURL()}) no-repeat;`)
const h1 = document.createElement('h1')
h1.insertBefore(document.createTextNode(name), null)
document.body.insertBefore(h1, null)
document.body.appendChild(canvas)
}
runPRNG('mt19937', Mt19937)
runPRNG('xoroshiro128plus', Xoroshiro128plus)
runPRNG('xorshift32', Xorshift32)

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@@ -0,0 +1,5 @@
# Pseudo Random Number Generators (PRNG)
Given a seed a PRNG generates a sequence of numbers that cannot be reasonably predicted. Two PRNGs must generate the same random sequence of numbers if given the same seed.
TODO: explain what POINT is

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@@ -0,0 +1,98 @@
import Xorshift32 from './Xorshift32.js'
/**
* This is a variant of xoroshiro128plus - the fastest full-period generator passing BigCrush without systematic failures.
*
* This implementation follows the idea of the original xoroshiro128plus implementation,
* but is optimized for the JavaScript runtime. I.e.
* * The operations are performed on 32bit integers (the original implementation works with 64bit values).
* * The initial 128bit state is computed based on a 32bit seed and Xorshift32.
* * This implementation returns two 32bit values based on the 64bit value that is computed by xoroshiro128plus.
* Caution: The last addition step works slightly different than in the original implementation - the add carry of the
* first 32bit addition is not carried over to the last 32bit.
*
* [Reference implementation](http://vigna.di.unimi.it/xorshift/xoroshiro128plus.c)
*/
export default class Xoroshiro128plus {
constructor (seed) {
this.seed = seed
// This is a variant of Xoroshiro128plus to fill the initial state
const xorshift32 = new Xorshift32(seed)
this.state = new Uint32Array(4)
for (let i = 0; i < 4; i++) {
this.state[i] = xorshift32.next()
}
this._fresh = true
}
next () {
const state = this.state
if (this._fresh) {
this._fresh = false
return (state[0] + state[2]) & 0xFFFFFFFF
} else {
this._fresh = true
const s0 = state[0]
const s1 = state[1]
const s2 = state[2] ^ s0
const s3 = state[3] ^ s1
// function js_rotl (x, k) {
// k = k - 32
// const x1 = x[0]
// const x2 = x[1]
// x[0] = x2 << k | x1 >>> (32 - k)
// x[1] = x1 << k | x2 >>> (32 - k)
// }
// rotl(s0, 55) // k = 23 = 55 - 32; j = 9 = 32 - 23
state[0] = (s1 << 23 | s0 >>> 9) ^ s2 ^ (s2 << 14 | s3 >>> 18)
state[1] = (s0 << 23 | s1 >>> 9) ^ s3 ^ (s3 << 14)
// rol(s1, 36) // k = 4 = 36 - 32; j = 23 = 32 - 9
state[2] = s3 << 4 | s2 >>> 28
state[3] = s2 << 4 | s3 >>> 28
return (state[1] + state[3]) & 0xFFFFFFFF
}
}
}
/*
// reference implementation
#include <stdint.h>
#include <stdio.h>
uint64_t s[2];
static inline uint64_t rotl(const uint64_t x, int k) {
return (x << k) | (x >> (64 - k));
}
uint64_t next(void) {
const uint64_t s0 = s[0];
uint64_t s1 = s[1];
s1 ^= s0;
s[0] = rotl(s0, 55) ^ s1 ^ (s1 << 14); // a, b
s[1] = rotl(s1, 36); // c
return (s[0] + s[1]) & 0xFFFFFFFF;
}
int main(void)
{
int i;
s[0] = 1111 | (1337ul << 32);
s[1] = 1234 | (9999ul << 32);
printf("1000 outputs of genrand_int31()\n");
for (i=0; i<100; i++) {
printf("%10lu ", i);
printf("%10lu ", next());
printf("- %10lu ", s[0] >> 32);
printf("%10lu ", (s[0] << 32) >> 32);
printf("%10lu ", s[1] >> 32);
printf("%10lu ", (s[1] << 32) >> 32);
printf("\n");
// if (i%5==4) printf("\n");
}
return 0;
}
*/

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@@ -0,0 +1,26 @@
/**
* Xorshift32 is a very simple but elegang PRNG with a period of `2^32-1`.
*/
export default class Xorshift32 {
/**
* @param {number} seed The starting point for the random number generation. If you use the same seed, the generator will return the same sequence of random numbers.
*/
constructor (seed) {
this.seed = seed
this._state = seed
}
/**
* Generate a random signed integer.
*
* @return {Number} A 32 bit signed integer.
*/
next () {
let x = this._state
x ^= x << 13
x ^= x >> 17
x ^= x << 5
this._state = x
return x
}
}

131
lib/random/random.js Normal file
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import * as binary from '../binary.js'
import { fromCharCode, fromCodePoint } from '../string.js'
import { MAX_SAFE_INTEGER, MIN_SAFE_INTEGER } from '../number.js'
import * as math from '../math.js'
import DefaultPRNG from './PRNG/Xoroshiro128plus.js'
/**
* Description of the function
* @callback generatorNext
* @return {number} A 32bit integer
*/
/**
* A random type generator.
*
* @typedef {Object} PRNG
* @property {generatorNext} next Generate new number
*/
/**
* Create a Xoroshiro128plus Pseudo-Random-Number-Generator.
* This is the fastest full-period generator passing BigCrush without systematic failures.
* But there are more PRNGs available in ./PRNG/.
*
* @param {number} seed A positive 32bit integer. Do not use negative numbers.
* @return {PRNG}
*/
export const createPRNG = seed => new DefaultPRNG(Math.floor(seed < 1 ? seed * binary.BITS32 : seed))
/**
* Generates a single random bool.
*
* @param {PRNG} gen A random number generator.
* @return {Boolean} A random boolean
*/
export const bool = gen => (gen.next() & 2) === 2 // brackets are non-optional!
/**
* Generates a random integer with 53 bit resolution.
*
* @param {PRNG} gen A random number generator.
* @param {Number} [min = MIN_SAFE_INTEGER] The lower bound of the allowed return values (inclusive).
* @param {Number} [max = MAX_SAFE_INTEGER] The upper bound of the allowed return values (inclusive).
* @return {Number} A random integer on [min, max]
*/
export const int53 = (gen, min = MIN_SAFE_INTEGER, max = MAX_SAFE_INTEGER) => math.floor(real53(gen) * (max + 1 - min) + min)
/**
* Generates a random integer with 32 bit resolution.
*
* @param {PRNG} gen A random number generator.
* @param {Number} [min = MIN_SAFE_INTEGER] The lower bound of the allowed return values (inclusive).
* @param {Number} [max = MAX_SAFE_INTEGER] The upper bound of the allowed return values (inclusive).
* @return {Number} A random integer on [min, max]
*/
export const int32 = (gen, min = MIN_SAFE_INTEGER, max = MAX_SAFE_INTEGER) => min + ((gen.next() >>> 0) % (max + 1 - min))
/**
* Generates a random real on [0, 1) with 32 bit resolution.
*
* @param {PRNG} gen A random number generator.
* @return {Number} A random real number on [0, 1).
*/
export const real32 = gen => (gen.next() >>> 0) / binary.BITS32
/**
* Generates a random real on [0, 1) with 53 bit resolution.
*
* @param {PRNG} gen A random number generator.
* @return {Number} A random real number on [0, 1).
*/
export const real53 = gen => (((gen.next() >>> 5) * binary.BIT26) + (gen.next() >>> 6)) / MAX_SAFE_INTEGER
/**
* Generates a random character from char code 32 - 126. I.e. Characters, Numbers, special characters, and Space:
*
* (Space)!"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[/]^_`abcdefghijklmnopqrstuvwxyz{|}~
*/
export const char = gen => fromCharCode(int32(gen, 32, 126))
/**
* @param {PRNG} gen
* @return {string} A single letter (a-z)
*/
export const letter = gen => fromCharCode(int32(gen, 97, 122))
/**
* @param {PRNG} gen
* @return {string} A random word without spaces consisting of letters (a-z)
*/
export const word = gen => {
const len = int32(gen, 0, 20)
let str = ''
for (let i = 0; i < len; i++) {
str += letter(gen)
}
return str
}
/**
* TODO: this function produces invalid runes. Does not cover all of utf16!!
*/
export const utf16Rune = gen => {
const codepoint = int32(gen, 0, 256)
return fromCodePoint(codepoint)
}
/**
* @param {PRNG} gen
* @param {number} [maxlen = 20]
*/
export const utf16String = (gen, maxlen = 20) => {
const len = int32(gen, 0, maxlen)
let str = ''
for (let i = 0; i < len; i++) {
str += utf16Rune(gen)
}
return str
}
/**
* Returns one element of a given array.
*
* @param {PRNG} gen A random number generator.
* @param {Array<T>} array Non empty Array of possible values.
* @return {T} One of the values of the supplied Array.
* @template T
*/
export const oneOf = (gen, array) => array[int32(gen, 0, array.length - 1)]

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lib/random/random.test.js Normal file
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/**
*TODO: enable tests
import * as rt from '../rich-text/formatters.mjs'
import { test } from '../test/test.mjs'
import Xoroshiro128plus from './PRNG/Xoroshiro128plus.mjs'
import Xorshift32 from './PRNG/Xorshift32.mjs'
import MT19937 from './PRNG/Mt19937.mjs'
import { generateBool, generateInt, generateInt32, generateReal, generateChar } from './random.mjs'
import { MAX_SAFE_INTEGER } from '../number/constants.mjs'
import { BIT32 } from '../binary/constants.mjs'
function init (Gen) {
return {
gen: new Gen(1234)
}
}
const PRNGs = [
{ name: 'Xoroshiro128plus', Gen: Xoroshiro128plus },
{ name: 'Xorshift32', Gen: Xorshift32 },
{ name: 'MT19937', Gen: MT19937 }
]
const ITERATONS = 1000000
for (const PRNG of PRNGs) {
const prefix = rt.orange`${PRNG.name}:`
test(rt.plain`${prefix} generateBool`, function generateBoolTest (t) {
const { gen } = init(PRNG.Gen)
let head = 0
let tail = 0
let b
let i
for (i = 0; i < ITERATONS; i++) {
b = generateBool(gen)
if (b) {
head++
} else {
tail++
}
}
t.log(`Generated ${head} heads and ${tail} tails.`)
t.assert(tail >= Math.floor(ITERATONS * 0.49), 'Generated enough tails.')
t.assert(head >= Math.floor(ITERATONS * 0.49), 'Generated enough heads.')
})
test(rt.plain`${prefix} generateInt integers average correctly`, function averageIntTest (t) {
const { gen } = init(PRNG.Gen)
let count = 0
let i
for (i = 0; i < ITERATONS; i++) {
count += generateInt(gen, 0, 100)
}
const average = count / ITERATONS
const expectedAverage = 100 / 2
t.log(`Average is: ${average}. Expected average is ${expectedAverage}.`)
t.assert(Math.abs(average - expectedAverage) <= 1, 'Expected average is at most 1 off.')
})
test(rt.plain`${prefix} generateInt32 generates integer with 32 bits`, function generateLargeIntegers (t) {
const { gen } = init(PRNG.Gen)
let num = 0
let i
let newNum
for (i = 0; i < ITERATONS; i++) {
newNum = generateInt32(gen, 0, MAX_SAFE_INTEGER)
if (newNum > num) {
num = newNum
}
}
t.log(`Largest number generated is ${num} (0b${num.toString(2)})`)
t.assert(num > (BIT32 >>> 0), 'Largest number is 32 bits long.')
})
test(rt.plain`${prefix} generateReal has 53 bit resolution`, function real53bitResolution (t) {
const { gen } = init(PRNG.Gen)
let num = 0
let i
let newNum
for (i = 0; i < ITERATONS; i++) {
newNum = generateReal(gen) * MAX_SAFE_INTEGER
if (newNum > num) {
num = newNum
}
}
t.log(`Largest number generated is ${num}.`)
t.assert((MAX_SAFE_INTEGER - num) / MAX_SAFE_INTEGER < 0.01, 'Largest number is close to MAX_SAFE_INTEGER (at most 1% off).')
})
test(rt.plain`${prefix} generateChar generates all described characters`, function real53bitResolution (t) {
const { gen } = init(PRNG.Gen)
const charSet = new Set()
const chars = ' !"#$%&\'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[/]^_`abcdefghijklmnopqrstuvwxyz{|}~"'
let i
let char
for (i = chars.length - 1; i >= 0; i--) {
charSet.add(chars[i])
}
for (i = 0; i < ITERATONS; i++) {
char = generateChar(gen)
charSet.delete(char)
}
t.log(`Charactes missing: ${charSet.size} - generating all of "${chars}"`)
t.assert(charSet.size === 0, 'Generated all documented characters.')
})
}
*/

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lib/string.js Normal file
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export const fromCharCode = String.fromCharCode
export const fromCodePoint = String.fromCodePoint

3
lib/time.js Normal file
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export const getDate = () => new Date()
export const getUnixTime = () => getDate().getTime()