refactoring: removed default connector and persistence, new code style, proper jsdocs, enabled typechecking
This commit is contained in:
7
lib/binary.js
Normal file
7
lib/binary.js
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@@ -0,0 +1,7 @@
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export const BITS32 = 0xFFFFFFFF
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export const BITS21 = (1 << 21) - 1
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export const BITS16 = (1 << 16) - 1
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export const BIT26 = 1 << 26
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export const BIT32 = 1 << 32
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@@ -6,7 +6,7 @@ import * as globals from './globals.js'
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/**
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* A Decoder handles the decoding of an ArrayBuffer.
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*/
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class Decoder {
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export class Decoder {
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/**
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* @param {ArrayBuffer} buffer Binary data to decode
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*/
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@@ -166,23 +166,3 @@ export const peekVarString = decoder => {
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decoder.pos = pos
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return s
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}
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/**
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* Read ID.
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* * If first varUint read is 0xFFFFFF a RootID is returned.
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* * Otherwise an ID is returned
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*
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* @param {Decoder} decoder
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* @return {ID}
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*
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export const readID = decoder => {
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let user = decoder.readVarUint()
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if (user === RootFakeUserID) {
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// read property name and type id
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const rid = new RootID(decoder.readVarString(), null)
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rid.type = decoder.readVarUint()
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return rid
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}
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return new ID(user, decoder.readVarUint())
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}
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*/
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@@ -21,16 +21,15 @@ export const createEncoder = () => new Encoder()
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* The current length of the encoded data.
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*/
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export const length = encoder => {
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let len = 0
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let len = encoder.cpos
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for (let i = 0; i < encoder.bufs.length; i++) {
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len += encoder.bufs[i].length
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}
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len += encoder.cpos
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return len
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}
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/**
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* Transform to ArrayBuffer.
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* Transform to ArrayBuffer. TODO: rename to .toArrayBuffer
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* @param {Encoder} encoder
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* @return {ArrayBuffer} The created ArrayBuffer.
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*/
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@@ -185,12 +184,14 @@ export const writeVarString = (encoder, str) => {
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}
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/**
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* Write the content of another biUint8Arr
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* Write the content of another Encoder.
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*
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* TODO: can be improved!
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*
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* @param {Encoder} encoder The enUint8Arr
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* @param encoderToAppend The BinaryEncoder to be written.
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* @param {Encoder} append The BinaryEncoder to be written.
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*/
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export const writeBinaryEncoder = (encoder, encoderToAppend) => writeArrayBuffer(encoder, toBuffer(encoder))
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export const writeBinaryEncoder = (encoder, append) => writeArrayBuffer(encoder, toBuffer(append))
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/**
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* Append an arrayBuffer to the encoder.
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@@ -215,20 +216,3 @@ export const writePayload = (encoder, arrayBuffer) => {
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writeVarUint(encoder, arrayBuffer.byteLength)
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writeArrayBuffer(encoder, arrayBuffer)
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}
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/**
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* Write an ID at the current position.
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*
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* @param {ID} id The ID that is to be written.
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*
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export const writeID = (encoder, id) => {
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const user = id.user
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writeVarUint(encoder, user)
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if (user !== RootFakeUserID) {
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writeVarUint(encoder, id.clock)
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} else {
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writeVarString(encoder, id.name)
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writeVarUint(encoder, id.type)
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}
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}
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*/
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2
lib/math.js
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2
lib/math.js
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@@ -0,0 +1,2 @@
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export const floor = Math.floor
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@@ -1,32 +1,30 @@
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// TODO: rename mutex
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/**
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* Creates a mutual exclude function with the following property:
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*
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* @example
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* const mutualExclude = createMutualExclude()
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* mutualExclude(function () {
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* const mutex = createMutex()
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* mutex(function () {
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* // This function is immediately executed
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* mutualExclude(function () {
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* mutex(function () {
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* // This function is never executed, as it is called with the same
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* // mutualExclude
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* // mutex function
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* })
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* })
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*
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* @return {Function} A mutual exclude function
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* @public
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*/
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export function createMutualExclude () {
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var token = true
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return function mutualExclude (f, g) {
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export const createMutex = () => {
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let token = true
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return (f, g) => {
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if (token) {
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token = false
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try {
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f()
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} catch (e) {
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console.error(e)
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} finally {
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token = true
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}
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token = true
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} else if (g !== undefined) {
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g()
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}
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2
lib/number.js
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2
lib/number.js
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@@ -0,0 +1,2 @@
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export const MAX_SAFE_INTEGER = Number.MAX_SAFE_INTEGER
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export const MIN_SAFE_INTEGER = Number.MIN_SAFE_INTEGER
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66
lib/random/PRNG/Mt19937.js
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66
lib/random/PRNG/Mt19937.js
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@@ -0,0 +1,66 @@
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const N = 624
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const M = 397
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function twist (u, v) {
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return ((((u & 0x80000000) | (v & 0x7fffffff)) >>> 1) ^ ((v & 1) ? 0x9908b0df : 0))
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}
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function nextState (state) {
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let p = 0
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let j
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for (j = N - M + 1; --j; p++) {
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state[p] = state[p + M] ^ twist(state[p], state[p + 1])
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}
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for (j = M; --j; p++) {
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state[p] = state[p + M - N] ^ twist(state[p], state[p + 1])
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}
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state[p] = state[p + M - N] ^ twist(state[p], state[0])
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}
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/**
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* This is a port of Shawn Cokus's implementation of the original Mersenne Twister algorithm (http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/MT2002/CODES/MTARCOK/mt19937ar-cok.c).
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* MT has a very high period of 2^19937. Though the authors of xorshift describe that a high period is not
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* very relevant (http://vigna.di.unimi.it/xorshift/). It is four times slower than xoroshiro128plus and
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* needs to recompute its state after generating 624 numbers.
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*
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* @example
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* const gen = new Mt19937(new Date().getTime())
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* console.log(gen.next())
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*
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* @public
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*/
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export default class Mt19937 {
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/**
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* @param {Number} seed The starting point for the random number generation. If you use the same seed, the generator will return the same sequence of random numbers.
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*/
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constructor (seed) {
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this.seed = seed
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const state = new Uint32Array(N)
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state[0] = seed
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for (let i = 1; i < N; i++) {
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state[i] = (Math.imul(1812433253, (state[i - 1] ^ (state[i - 1] >>> 30))) + i) & 0xFFFFFFFF
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}
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this._state = state
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this._i = 0
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nextState(this._state)
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}
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/**
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* Generate a random signed integer.
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*
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* @return {Number} A 32 bit signed integer.
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*/
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next () {
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if (this._i === N) {
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// need to compute a new state
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nextState(this._state)
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this._i = 0
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}
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let y = this._state[this._i++]
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y ^= (y >>> 11)
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y ^= (y << 7) & 0x9d2c5680
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y ^= (y << 15) & 0xefc60000
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y ^= (y >>> 18)
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return y
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}
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}
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48
lib/random/PRNG/PRNG.tests.js
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48
lib/random/PRNG/PRNG.tests.js
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@@ -0,0 +1,48 @@
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import Mt19937 from './Mt19937.js'
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import Xoroshiro128plus from './Xoroshiro128plus.js'
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import Xorshift32 from './Xorshift32.js'
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import * as time from '../../time.js'
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const DIAMETER = 300
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const NUMBERS = 10000
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function runPRNG (name, Gen) {
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console.log('== ' + name + ' ==')
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const gen = new Gen(1234)
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let head = 0
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let tails = 0
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const date = time.getUnixTime()
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const canvas = document.createElement('canvas')
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canvas.height = DIAMETER
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canvas.width = DIAMETER
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const ctx = canvas.getContext('2d')
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const vals = new Set()
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ctx.fillStyle = 'blue'
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for (let i = 0; i < NUMBERS; i++) {
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const n = gen.next() & 0xFFFFFF
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const x = (gen.next() >>> 0) % DIAMETER
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const y = (gen.next() >>> 0) % DIAMETER
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ctx.fillRect(x, y, 1, 2)
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if ((n & 1) === 1) {
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head++
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} else {
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tails++
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}
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if (vals.has(n)) {
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console.warn(`The generator generated a duplicate`)
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}
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vals.add(n)
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}
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console.log('time: ', time.getUnixTime() - date)
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console.log('head:', head, 'tails:', tails)
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console.log('%c ', `font-size: 200px; background: url(${canvas.toDataURL()}) no-repeat;`)
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const h1 = document.createElement('h1')
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h1.insertBefore(document.createTextNode(name), null)
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document.body.insertBefore(h1, null)
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document.body.appendChild(canvas)
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}
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runPRNG('mt19937', Mt19937)
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runPRNG('xoroshiro128plus', Xoroshiro128plus)
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runPRNG('xorshift32', Xorshift32)
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5
lib/random/PRNG/README.md
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5
lib/random/PRNG/README.md
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@@ -0,0 +1,5 @@
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# Pseudo Random Number Generators (PRNG)
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Given a seed a PRNG generates a sequence of numbers that cannot be reasonably predicted. Two PRNGs must generate the same random sequence of numbers if given the same seed.
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TODO: explain what POINT is
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98
lib/random/PRNG/Xoroshiro128plus.js
Normal file
98
lib/random/PRNG/Xoroshiro128plus.js
Normal file
@@ -0,0 +1,98 @@
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import Xorshift32 from './Xorshift32.js'
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/**
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* This is a variant of xoroshiro128plus - the fastest full-period generator passing BigCrush without systematic failures.
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*
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* This implementation follows the idea of the original xoroshiro128plus implementation,
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* but is optimized for the JavaScript runtime. I.e.
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* * The operations are performed on 32bit integers (the original implementation works with 64bit values).
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* * The initial 128bit state is computed based on a 32bit seed and Xorshift32.
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* * This implementation returns two 32bit values based on the 64bit value that is computed by xoroshiro128plus.
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* Caution: The last addition step works slightly different than in the original implementation - the add carry of the
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* first 32bit addition is not carried over to the last 32bit.
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*
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* [Reference implementation](http://vigna.di.unimi.it/xorshift/xoroshiro128plus.c)
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*/
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export default class Xoroshiro128plus {
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constructor (seed) {
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this.seed = seed
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// This is a variant of Xoroshiro128plus to fill the initial state
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const xorshift32 = new Xorshift32(seed)
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this.state = new Uint32Array(4)
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for (let i = 0; i < 4; i++) {
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this.state[i] = xorshift32.next()
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}
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this._fresh = true
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}
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next () {
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const state = this.state
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if (this._fresh) {
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this._fresh = false
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return (state[0] + state[2]) & 0xFFFFFFFF
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} else {
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this._fresh = true
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const s0 = state[0]
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const s1 = state[1]
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const s2 = state[2] ^ s0
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const s3 = state[3] ^ s1
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// function js_rotl (x, k) {
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// k = k - 32
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// const x1 = x[0]
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// const x2 = x[1]
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// x[0] = x2 << k | x1 >>> (32 - k)
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// x[1] = x1 << k | x2 >>> (32 - k)
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// }
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// rotl(s0, 55) // k = 23 = 55 - 32; j = 9 = 32 - 23
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state[0] = (s1 << 23 | s0 >>> 9) ^ s2 ^ (s2 << 14 | s3 >>> 18)
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state[1] = (s0 << 23 | s1 >>> 9) ^ s3 ^ (s3 << 14)
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// rol(s1, 36) // k = 4 = 36 - 32; j = 23 = 32 - 9
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state[2] = s3 << 4 | s2 >>> 28
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state[3] = s2 << 4 | s3 >>> 28
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return (state[1] + state[3]) & 0xFFFFFFFF
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}
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}
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}
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/*
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// reference implementation
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#include <stdint.h>
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#include <stdio.h>
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uint64_t s[2];
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static inline uint64_t rotl(const uint64_t x, int k) {
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return (x << k) | (x >> (64 - k));
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}
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uint64_t next(void) {
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const uint64_t s0 = s[0];
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uint64_t s1 = s[1];
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s1 ^= s0;
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s[0] = rotl(s0, 55) ^ s1 ^ (s1 << 14); // a, b
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s[1] = rotl(s1, 36); // c
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return (s[0] + s[1]) & 0xFFFFFFFF;
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}
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int main(void)
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{
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int i;
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s[0] = 1111 | (1337ul << 32);
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s[1] = 1234 | (9999ul << 32);
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printf("1000 outputs of genrand_int31()\n");
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for (i=0; i<100; i++) {
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printf("%10lu ", i);
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printf("%10lu ", next());
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printf("- %10lu ", s[0] >> 32);
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printf("%10lu ", (s[0] << 32) >> 32);
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printf("%10lu ", s[1] >> 32);
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printf("%10lu ", (s[1] << 32) >> 32);
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printf("\n");
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// if (i%5==4) printf("\n");
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}
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return 0;
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}
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*/
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26
lib/random/PRNG/Xorshift32.js
Normal file
26
lib/random/PRNG/Xorshift32.js
Normal file
@@ -0,0 +1,26 @@
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/**
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* Xorshift32 is a very simple but elegang PRNG with a period of `2^32-1`.
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*/
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export default class Xorshift32 {
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/**
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* @param {number} seed The starting point for the random number generation. If you use the same seed, the generator will return the same sequence of random numbers.
|
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*/
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constructor (seed) {
|
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this.seed = seed
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this._state = seed
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}
|
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/**
|
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* Generate a random signed integer.
|
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*
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* @return {Number} A 32 bit signed integer.
|
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*/
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next () {
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let x = this._state
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x ^= x << 13
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x ^= x >> 17
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x ^= x << 5
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this._state = x
|
||||
return x
|
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}
|
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}
|
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131
lib/random/random.js
Normal file
131
lib/random/random.js
Normal file
@@ -0,0 +1,131 @@
|
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|
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import * as binary from '../binary.js'
|
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import { fromCharCode, fromCodePoint } from '../string.js'
|
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import { MAX_SAFE_INTEGER, MIN_SAFE_INTEGER } from '../number.js'
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import * as math from '../math.js'
|
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|
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import DefaultPRNG from './PRNG/Xoroshiro128plus.js'
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|
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/**
|
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* Description of the function
|
||||
* @callback generatorNext
|
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* @return {number} A 32bit integer
|
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*/
|
||||
|
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/**
|
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* A random type generator.
|
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*
|
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* @typedef {Object} PRNG
|
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* @property {generatorNext} next Generate new number
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*/
|
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|
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/**
|
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* Create a Xoroshiro128plus Pseudo-Random-Number-Generator.
|
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* This is the fastest full-period generator passing BigCrush without systematic failures.
|
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* But there are more PRNGs available in ./PRNG/.
|
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*
|
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* @param {number} seed A positive 32bit integer. Do not use negative numbers.
|
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* @return {PRNG}
|
||||
*/
|
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export const createPRNG = seed => new DefaultPRNG(Math.floor(seed < 1 ? seed * binary.BITS32 : seed))
|
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|
||||
/**
|
||||
* Generates a single random bool.
|
||||
*
|
||||
* @param {PRNG} gen A random number generator.
|
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* @return {Boolean} A random boolean
|
||||
*/
|
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export const bool = gen => (gen.next() & 2) === 2 // brackets are non-optional!
|
||||
|
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/**
|
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* Generates a random integer with 53 bit resolution.
|
||||
*
|
||||
* @param {PRNG} gen A random number generator.
|
||||
* @param {Number} [min = MIN_SAFE_INTEGER] The lower bound of the allowed return values (inclusive).
|
||||
* @param {Number} [max = MAX_SAFE_INTEGER] The upper bound of the allowed return values (inclusive).
|
||||
* @return {Number} A random integer on [min, max]
|
||||
*/
|
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export const int53 = (gen, min = MIN_SAFE_INTEGER, max = MAX_SAFE_INTEGER) => math.floor(real53(gen) * (max + 1 - min) + min)
|
||||
|
||||
/**
|
||||
* Generates a random integer with 32 bit resolution.
|
||||
*
|
||||
* @param {PRNG} gen A random number generator.
|
||||
* @param {Number} [min = MIN_SAFE_INTEGER] The lower bound of the allowed return values (inclusive).
|
||||
* @param {Number} [max = MAX_SAFE_INTEGER] The upper bound of the allowed return values (inclusive).
|
||||
* @return {Number} A random integer on [min, max]
|
||||
*/
|
||||
export const int32 = (gen, min = MIN_SAFE_INTEGER, max = MAX_SAFE_INTEGER) => min + ((gen.next() >>> 0) % (max + 1 - min))
|
||||
|
||||
/**
|
||||
* Generates a random real on [0, 1) with 32 bit resolution.
|
||||
*
|
||||
* @param {PRNG} gen A random number generator.
|
||||
* @return {Number} A random real number on [0, 1).
|
||||
*/
|
||||
export const real32 = gen => (gen.next() >>> 0) / binary.BITS32
|
||||
|
||||
/**
|
||||
* Generates a random real on [0, 1) with 53 bit resolution.
|
||||
*
|
||||
* @param {PRNG} gen A random number generator.
|
||||
* @return {Number} A random real number on [0, 1).
|
||||
*/
|
||||
export const real53 = gen => (((gen.next() >>> 5) * binary.BIT26) + (gen.next() >>> 6)) / MAX_SAFE_INTEGER
|
||||
|
||||
/**
|
||||
* Generates a random character from char code 32 - 126. I.e. Characters, Numbers, special characters, and Space:
|
||||
*
|
||||
* (Space)!"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[/]^_`abcdefghijklmnopqrstuvwxyz{|}~
|
||||
*/
|
||||
export const char = gen => fromCharCode(int32(gen, 32, 126))
|
||||
|
||||
/**
|
||||
* @param {PRNG} gen
|
||||
* @return {string} A single letter (a-z)
|
||||
*/
|
||||
export const letter = gen => fromCharCode(int32(gen, 97, 122))
|
||||
|
||||
/**
|
||||
* @param {PRNG} gen
|
||||
* @return {string} A random word without spaces consisting of letters (a-z)
|
||||
*/
|
||||
export const word = gen => {
|
||||
const len = int32(gen, 0, 20)
|
||||
let str = ''
|
||||
for (let i = 0; i < len; i++) {
|
||||
str += letter(gen)
|
||||
}
|
||||
return str
|
||||
}
|
||||
|
||||
/**
|
||||
* TODO: this function produces invalid runes. Does not cover all of utf16!!
|
||||
*/
|
||||
export const utf16Rune = gen => {
|
||||
const codepoint = int32(gen, 0, 256)
|
||||
return fromCodePoint(codepoint)
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {PRNG} gen
|
||||
* @param {number} [maxlen = 20]
|
||||
*/
|
||||
export const utf16String = (gen, maxlen = 20) => {
|
||||
const len = int32(gen, 0, maxlen)
|
||||
let str = ''
|
||||
for (let i = 0; i < len; i++) {
|
||||
str += utf16Rune(gen)
|
||||
}
|
||||
return str
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns one element of a given array.
|
||||
*
|
||||
* @param {PRNG} gen A random number generator.
|
||||
* @param {Array<T>} array Non empty Array of possible values.
|
||||
* @return {T} One of the values of the supplied Array.
|
||||
* @template T
|
||||
*/
|
||||
export const oneOf = (gen, array) => array[int32(gen, 0, array.length - 1)]
|
||||
110
lib/random/random.test.js
Normal file
110
lib/random/random.test.js
Normal file
@@ -0,0 +1,110 @@
|
||||
/**
|
||||
*TODO: enable tests
|
||||
import * as rt from '../rich-text/formatters.mjs'
|
||||
import { test } from '../test/test.mjs'
|
||||
import Xoroshiro128plus from './PRNG/Xoroshiro128plus.mjs'
|
||||
import Xorshift32 from './PRNG/Xorshift32.mjs'
|
||||
import MT19937 from './PRNG/Mt19937.mjs'
|
||||
import { generateBool, generateInt, generateInt32, generateReal, generateChar } from './random.mjs'
|
||||
import { MAX_SAFE_INTEGER } from '../number/constants.mjs'
|
||||
import { BIT32 } from '../binary/constants.mjs'
|
||||
|
||||
function init (Gen) {
|
||||
return {
|
||||
gen: new Gen(1234)
|
||||
}
|
||||
}
|
||||
|
||||
const PRNGs = [
|
||||
{ name: 'Xoroshiro128plus', Gen: Xoroshiro128plus },
|
||||
{ name: 'Xorshift32', Gen: Xorshift32 },
|
||||
{ name: 'MT19937', Gen: MT19937 }
|
||||
]
|
||||
|
||||
const ITERATONS = 1000000
|
||||
|
||||
for (const PRNG of PRNGs) {
|
||||
const prefix = rt.orange`${PRNG.name}:`
|
||||
|
||||
test(rt.plain`${prefix} generateBool`, function generateBoolTest (t) {
|
||||
const { gen } = init(PRNG.Gen)
|
||||
let head = 0
|
||||
let tail = 0
|
||||
let b
|
||||
let i
|
||||
|
||||
for (i = 0; i < ITERATONS; i++) {
|
||||
b = generateBool(gen)
|
||||
if (b) {
|
||||
head++
|
||||
} else {
|
||||
tail++
|
||||
}
|
||||
}
|
||||
t.log(`Generated ${head} heads and ${tail} tails.`)
|
||||
t.assert(tail >= Math.floor(ITERATONS * 0.49), 'Generated enough tails.')
|
||||
t.assert(head >= Math.floor(ITERATONS * 0.49), 'Generated enough heads.')
|
||||
})
|
||||
|
||||
test(rt.plain`${prefix} generateInt integers average correctly`, function averageIntTest (t) {
|
||||
const { gen } = init(PRNG.Gen)
|
||||
let count = 0
|
||||
let i
|
||||
|
||||
for (i = 0; i < ITERATONS; i++) {
|
||||
count += generateInt(gen, 0, 100)
|
||||
}
|
||||
const average = count / ITERATONS
|
||||
const expectedAverage = 100 / 2
|
||||
t.log(`Average is: ${average}. Expected average is ${expectedAverage}.`)
|
||||
t.assert(Math.abs(average - expectedAverage) <= 1, 'Expected average is at most 1 off.')
|
||||
})
|
||||
|
||||
test(rt.plain`${prefix} generateInt32 generates integer with 32 bits`, function generateLargeIntegers (t) {
|
||||
const { gen } = init(PRNG.Gen)
|
||||
let num = 0
|
||||
let i
|
||||
let newNum
|
||||
for (i = 0; i < ITERATONS; i++) {
|
||||
newNum = generateInt32(gen, 0, MAX_SAFE_INTEGER)
|
||||
if (newNum > num) {
|
||||
num = newNum
|
||||
}
|
||||
}
|
||||
t.log(`Largest number generated is ${num} (0b${num.toString(2)})`)
|
||||
t.assert(num > (BIT32 >>> 0), 'Largest number is 32 bits long.')
|
||||
})
|
||||
|
||||
test(rt.plain`${prefix} generateReal has 53 bit resolution`, function real53bitResolution (t) {
|
||||
const { gen } = init(PRNG.Gen)
|
||||
let num = 0
|
||||
let i
|
||||
let newNum
|
||||
for (i = 0; i < ITERATONS; i++) {
|
||||
newNum = generateReal(gen) * MAX_SAFE_INTEGER
|
||||
if (newNum > num) {
|
||||
num = newNum
|
||||
}
|
||||
}
|
||||
t.log(`Largest number generated is ${num}.`)
|
||||
t.assert((MAX_SAFE_INTEGER - num) / MAX_SAFE_INTEGER < 0.01, 'Largest number is close to MAX_SAFE_INTEGER (at most 1% off).')
|
||||
})
|
||||
|
||||
test(rt.plain`${prefix} generateChar generates all described characters`, function real53bitResolution (t) {
|
||||
const { gen } = init(PRNG.Gen)
|
||||
const charSet = new Set()
|
||||
const chars = ' !"#$%&\'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[/]^_`abcdefghijklmnopqrstuvwxyz{|}~"'
|
||||
let i
|
||||
let char
|
||||
for (i = chars.length - 1; i >= 0; i--) {
|
||||
charSet.add(chars[i])
|
||||
}
|
||||
for (i = 0; i < ITERATONS; i++) {
|
||||
char = generateChar(gen)
|
||||
charSet.delete(char)
|
||||
}
|
||||
t.log(`Charactes missing: ${charSet.size} - generating all of "${chars}"`)
|
||||
t.assert(charSet.size === 0, 'Generated all documented characters.')
|
||||
})
|
||||
}
|
||||
*/
|
||||
2
lib/string.js
Normal file
2
lib/string.js
Normal file
@@ -0,0 +1,2 @@
|
||||
export const fromCharCode = String.fromCharCode
|
||||
export const fromCodePoint = String.fromCodePoint
|
||||
3
lib/time.js
Normal file
3
lib/time.js
Normal file
@@ -0,0 +1,3 @@
|
||||
|
||||
export const getDate = () => new Date()
|
||||
export const getUnixTime = () => getDate().getTime()
|
||||
Reference in New Issue
Block a user