src/Util/generateRandomUint32.js
/* global crypto */
export function generateRandomUint32 () {
if (typeof crypto !== 'undefined' && crypto.getRandomValue != null) {
// browser
let arr = new Uint32Array(1)
crypto.getRandomValues(arr)
return arr[0]
} else if (typeof crypto !== 'undefined' && crypto.randomBytes != null) {
// node
let buf = crypto.randomBytes(4)
return new Uint32Array(buf.buffer)[0]
} else {
return Math.ceil(Math.random() * 0xFFFFFFFF)
}
}