yjs/lib/encoding.js

219 lines
5.6 KiB
JavaScript

import * as globals from './globals.js'
const bits7 = 0b1111111
const bits8 = 0b11111111
/**
* A BinaryEncoder handles the encoding to an ArrayBuffer.
*/
export class Encoder {
constructor () {
this.cpos = 0
this.cbuf = globals.createUint8ArrayFromLen(1000)
this.bufs = []
}
}
export const createEncoder = () => new Encoder()
/**
* The current length of the encoded data.
*/
export const length = encoder => {
let len = encoder.cpos
for (let i = 0; i < encoder.bufs.length; i++) {
len += encoder.bufs[i].length
}
return len
}
/**
* Transform to ArrayBuffer. TODO: rename to .toArrayBuffer
* @param {Encoder} encoder
* @return {ArrayBuffer} The created ArrayBuffer.
*/
export const toBuffer = encoder => {
const uint8arr = globals.createUint8ArrayFromLen(length(encoder))
let curPos = 0
for (let i = 0; i < encoder.bufs.length; i++) {
let d = encoder.bufs[i]
uint8arr.set(d, curPos)
curPos += d.length
}
uint8arr.set(globals.createUint8ArrayFromBuffer(encoder.cbuf.buffer, 0, encoder.cpos), curPos)
return uint8arr.buffer
}
/**
* Write one byte to the encoder.
*
* @param {Encoder} encoder
* @param {number} num The byte that is to be encoded.
*/
export const write = (encoder, num) => {
if (encoder.cpos === encoder.cbuf.length) {
encoder.bufs.push(encoder.cbuf)
encoder.cbuf = globals.createUint8ArrayFromLen(encoder.cbuf.length * 2)
encoder.cpos = 0
}
encoder.cbuf[encoder.cpos++] = num
}
/**
* Write one byte at a specific position.
* Position must already be written (i.e. encoder.length > pos)
*
* @param {Encoder} encoder
* @param {number} pos Position to which to write data
* @param {number} num Unsigned 8-bit integer
*/
export const set = (encoder, pos, num) => {
let buffer = null
// iterate all buffers and adjust position
for (let i = 0; i < encoder.bufs.length && buffer === null; i++) {
const b = encoder.bufs[i]
if (pos < b.length) {
buffer = b // found buffer
} else {
pos -= b.length
}
}
if (buffer === null) {
// use current buffer
buffer = encoder.cbuf
}
buffer[pos] = num
}
/**
* Write one byte as an unsigned integer.
*
* @param {Encoder} encoder
* @param {number} num The number that is to be encoded.
*/
export const writeUint8 = (encoder, num) => write(encoder, num & bits8)
/**
* Write one byte as an unsigned Integer at a specific location.
*
* @param {Encoder} encoder
* @param {number} pos The location where the data will be written.
* @param {number} num The number that is to be encoded.
*/
export const setUint8 = (encoder, pos, num) => set(encoder, pos, num & bits8)
/**
* Write two bytes as an unsigned integer.
*
* @param {Encoder} encoder
* @param {number} num The number that is to be encoded.
*/
export const writeUint16 = (encoder, num) => {
write(encoder, num & bits8)
write(encoder, (num >>> 8) & bits8)
}
/**
* Write two bytes as an unsigned integer at a specific location.
*
* @param {Encoder} encoder
* @param {number} pos The location where the data will be written.
* @param {number} num The number that is to be encoded.
*/
export const setUint16 = (encoder, pos, num) => {
set(encoder, pos, num & bits8)
set(encoder, pos + 1, (num >>> 8) & bits8)
}
/**
* Write two bytes as an unsigned integer
*
* @param {Encoder} encoder
* @param {number} num The number that is to be encoded.
*/
export const writeUint32 = (encoder, num) => {
for (let i = 0; i < 4; i++) {
write(encoder, num & bits8)
num >>>= 8
}
}
/**
* Write two bytes as an unsigned integer at a specific location.
*
* @param {Encoder} encoder
* @param {number} pos The location where the data will be written.
* @param {number} num The number that is to be encoded.
*/
export const setUint32 = (encoder, pos, num) => {
for (let i = 0; i < 4; i++) {
set(encoder, pos + i, num & bits8)
num >>>= 8
}
}
/**
* Write a variable length unsigned integer.
*
* Encodes integers in the range from [0, 4294967295] / [0, 0xffffffff]. (max 32 bit unsigned integer)
*
* @param {Encoder} encoder
* @param {number} num The number that is to be encoded.
*/
export const writeVarUint = (encoder, num) => {
while (num >= 0b10000000) {
write(encoder, 0b10000000 | (bits7 & num))
num >>>= 7
}
write(encoder, bits7 & num)
}
/**
* Write a variable length string.
*
* @param {Encoder} encoder
* @param {String} str The string that is to be encoded.
*/
export const writeVarString = (encoder, str) => {
const encodedString = unescape(encodeURIComponent(str))
const len = encodedString.length
writeVarUint(encoder, len)
for (let i = 0; i < len; i++) {
write(encoder, encodedString.codePointAt(i))
}
}
/**
* Write the content of another Encoder.
*
* TODO: can be improved!
*
* @param {Encoder} encoder The enUint8Arr
* @param {Encoder} append The BinaryEncoder to be written.
*/
export const writeBinaryEncoder = (encoder, append) => writeArrayBuffer(encoder, toBuffer(append))
/**
* Append an arrayBuffer to the encoder.
*
* @param {Encoder} encoder
* @param {ArrayBuffer} arrayBuffer
*/
export const writeArrayBuffer = (encoder, arrayBuffer) => {
const prevBufferLen = encoder.cbuf.length
// TODO: Append to cbuf if possible
encoder.bufs.push(globals.createUint8ArrayFromBuffer(encoder.cbuf.buffer, 0, encoder.cpos))
encoder.bufs.push(globals.createUint8ArrayFromArrayBuffer(arrayBuffer))
encoder.cbuf = globals.createUint8ArrayFromLen(prevBufferLen)
encoder.cpos = 0
}
/**
* @param {Encoder} encoder
* @param {ArrayBuffer} arrayBuffer
*/
export const writePayload = (encoder, arrayBuffer) => {
writeVarUint(encoder, arrayBuffer.byteLength)
writeArrayBuffer(encoder, arrayBuffer)
}