2018-06-07 16:36:42 +02:00

78 lines
2.3 KiB
JavaScript

import YWebsocketsConnector from '../../src/Connectors/WebsocketsConnector/WebsocketsConnector.mjs'
import Y from '../../src/Y.mjs'
import DomBinding from '../../src/Bindings/DomBinding/DomBinding.mjs'
import UndoManager from '../../src/Util/UndoManager.mjs'
import YXmlFragment from '../../src/Types/YXml/YXmlFragment.mjs'
import YXmlText from '../../src/Types/YXml/YXmlText.mjs'
import YXmlElement from '../../src/Types/YXml/YXmlElement.mjs'
import YIndexdDBPersistence from '../../src/Persistences/IndexedDBPersistence.mjs'
const connector = new YWebsocketsConnector()
const persistence = new YIndexdDBPersistence()
const roomInput = document.querySelector('#room')
let currentRoomName = null
let y = null
let domBinding = null
function setRoomName (roomName) {
if (currentRoomName !== roomName) {
console.log(`change room: "${roomName}"`)
roomInput.value = roomName
currentRoomName = roomName
location.hash = '#' + roomName
if (y !== null) {
domBinding.destroy()
}
const room = connector._rooms.get(roomName)
if (room !== undefined) {
y = room.y
} else {
y = new Y(roomName, null, null, { gc: true })
persistence.connectY(roomName, y).then(() => {
// connect after persisted content was applied to y
// If we don't wait for persistence, the other peer will send all data, waisting
// network bandwidth..
connector.connectY(roomName, y)
})
window.y = y
}
window.y = y
window.yXmlType = y.define('xml', YXmlFragment)
domBinding = new DomBinding(window.yXmlType, document.querySelector('#content'), { scrollingElement: document.scrollingElement })
}
}
window.setRoomName = setRoomName
window.createRooms = function (i = 0) {
setInterval(function () {
setRoomName(i + '')
i++
const nodes = []
for (let j = 0; j < 100; j++) {
const node = new YXmlElement('p')
node.insert(0, [new YXmlText(`This is the ${i}th paragraph of room ${i}`)])
nodes.push(node)
}
y.share.xml.insert(0, nodes)
}, 100)
}
connector.syncPersistence(persistence)
window.connector = connector
window.persistence = persistence
window.onload = function () {
setRoomName((location.hash || '#default').slice(1))
roomInput.addEventListener('input', e => {
const roomName = e.target.value
setRoomName(roomName)
})
}