246 lines
9.1 KiB
JavaScript
246 lines
9.1 KiB
JavaScript
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/**
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## PeerJs + JSON Example
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Here, I will give a short overview on how to enable collaborative json with the
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[PeerJs](http://peerjs.com/) Connector and the Json Framework. Open
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[index.html](http://dadamonad.github.io/Yatta/examples/PeerJs-Json/index.html) in your Browser and
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use the console to explore Yatta!
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[PeerJs](http://peerjs.com) is a Framework that enables you to connect to other peers. You just need the
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user-id of the peer (browser/client). And then you can connect to it.
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First you have to include the following libraries in your html file:
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```
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<script src="http://cdn.peerjs.com/0.3/peer.js"></script>
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<script src="../../build/browser/Frameworks/JsonFramework.js"></script>
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<script src="../../build/browser/Connectors/PeerJsConnector.js"></script>
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<script src="./index.js"></script>
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```
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### Create Connector
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The PeerJs Framework requires an API key, or you need to set up your own PeerJs server.
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Get an API key from the [Website](http://peerjs.com/peerserver).
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The first parameter of `createPeerJsConnector` is forwarded as the options object in PeerJs.
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Therefore, you may also specify the server/port here, if you have set up your own server.
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*/
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var yatta, yattaHandler;
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Y.createPeerJsConnector({key: 'h7nlefbgavh1tt9'}, function(Connector, user_id){
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/**
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You can also specify your own user_id with peerjs.
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But then you have to make sure that no other client associated to your API-key has the same user_id.
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```
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Y.createPeerJsConnector("unique_id", {key: 'h7nlefbgavh1tt9'}, function(Connector, user_id){
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```
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*/
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/**
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### Yatta
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yatta is the shared json object. If you change something on this object,
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it will be instantly shared with all the other collaborators.
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*/
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yatta = new Y.JsonFramework(user_id, Connector);
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/**
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Next, you may want to connect to another peer. Therefore you have to receive his
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user_id. If the other peer is connected to other peers, the PeerJsConnector
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will automatically connect to them too.
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Transmitting the user_id is your job.
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See [TextEditing](../../examples/TextEditing/) for a nice example
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on how to do that with urls.
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*/
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console.log("Copy your user-id: " + user_id);
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// yatta.connector.connectToPeer(peer_user_id);
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/**
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Add a integer-property like this
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*/
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yatta.val('x', 7);
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/**
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Get the value of property x like this
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*/
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console.log(yatta.val('x') === 7); // true
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/**
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A string property can be either mutable or immutable.
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*/
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yatta.val('mutable_string', "text", "mutable");
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yatta.val('immutable_string', "text", "immutable");
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console.log(yatta.val('immutable_string') === "text"); // true
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yatta.val('mutable_string').insertText(2,"XXX"); // position, string
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yatta.val('mutable_string').deleteText(0,1); // position, deletion length
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console.log(yatta.val('mutable_string').val() === "eXXXxt"); // true
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/**
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Did you recognize that we use anoter `.val()` for mutable strings?
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Thats because `yatta.val('mutable_string')` is of type *WordType*.
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Since WordType implements `toString`, you can use it like a string:
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*/
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console.log("" + yatta.val("mutable_string") === "eXXXxt") // true, concatenating it with a string will implicitly invoke toString()
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/**
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You can omit the mutable - parameter. In that case the default will be used.
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Initially the default is 'mutable'. You can set it like this:
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*/
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yatta.setMutableDefault('mutable');
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// or
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yatta.setMutableDefault('immutable');
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yatta.val('new_string', "string");
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console.log(yatta.val('new_string') === "string"); // true
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/**
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Yatta is [chainable](http://schier.co/post/method-chaining-in-javascript):
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*/
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yatta.val('a', 4).val('b',5);
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console.log(yatta.val('a') === 4); // true
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console.log(yatta.val('b') === 5); // true
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/**
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You can alse set objects.
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*/
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yatta.val('object', {a : {b : "b"}, c : { d : 5 }});
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console.log(yatta.val('object').val('c').val('d') === 5); // true
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/**
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Lists are always immutable.
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*/
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yatta.val('list', [0,1,2]);
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console.log(yatta.val('list')[2] === 2); // true
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/**
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### Check Types
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Certainly you want to check types!
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You get the type of an YattaType with the `.type` property.
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Here, we create a function that parses a Yatta type to a string.
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*/
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function show(o){
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if (o.type === "JsonType"){
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return JSON.stringify(o.toJson());
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} else if (o.type === "WordType") {
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return o.val();
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} else if (o.constructor === {}.constructor) { // It's an Object
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return JSON.stringify(o);
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} else { // It's a primitive data type (E.g. string, int)
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return o;
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}
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}
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/**
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### Add listeners
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Apply a 'addProperty' - listener to a JsonType.
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*/
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function addProperty(event_name, property_name, op){
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// op is the operation that changed the objects value. In addProperty it is most likely to be a 'Replaceable' (see doc).
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console.log("Property '" + property_name + "' was created by '"+op.creator+"'!");
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console.log("Value: " + show(this.val(property_name))); // 'this' is the object on which the property was created.
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};
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yatta.on('addProperty', addProperty);
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yatta.val('new', {z: 7}); // Property 'new' was created!
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/**
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Apply a 'change' - listener to a JsonType.
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*/
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function change(event_name, property_name, op){
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// Check who made this property change!
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if(op.creator == yatta.getUserId()){
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console.log("You changed the value of property '" + property_name + "'!");
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}else{
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console.log("User '"+op.creator+"' changed the value of property '" + property_name + "'!");
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}
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console.log("New value: " + show(this.val(property_name)) + ""); // 'this' is the object on which the property changed.
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};
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yatta.on('change', change);
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yatta.val('mutable_string', "text", 'mutable'); // You changed the value of property 'mutable_string'!
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/**
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'change' and 'addProperty' do also fire for nested properties.
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*/
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yatta.val('new').val('z', {'replace' : "x"}); // Property 'z' was replaced or changed!
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yatta.val('new').val('z').val('new', {"true": true}); // Property 'z' was replaced or changed! + Property 'new' was created!
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/**
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Apply 'insert' and 'delete' - listeners to Words.
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*/
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function insert_delete(event_name, op){
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if (event_name === "insert"){
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console.log("Inserted '" + op.content + "' at position " + op.getPosition());
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} else if (event_name === "delete"){
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console.log("Deleted character at position " + op.getPosition());
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}
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};
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yatta.val('mutable_string').on(['insert', 'delete'], insert_delete);
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yatta.val('mutable_string').insertText(0, 'a'); // Inserted 'a' at position 0
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yatta.val('mutable_string').deleteText(0, 1); // Deleted character at position 0
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yatta.deleteListener('addProperty', addProperty);
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yatta.deleteListener('change', change);
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yatta.val('mutable_string').deleteListener('insert_delete', insert_delete);
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/**
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### Experimental method
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Nah.. this is only for the cool kids.
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*/
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console.log(yatta.value.list[2] === 2) // true
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yatta.value.list = [3,4,5]
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console.log(yatta.val('list')[2] === 5) // true
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yatta.value.object = {c : 4}
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console.log(yatta.value.object.c === 4) // true
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/**
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How did I do that? ^^
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In Javascript it is possible set setter- and getter- for properties. This is
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why this method feels much more natural.
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The downside is that you are only allowed to overwrite existing properties.
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*/
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yatta.value.newProperty = "Awesome"
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console.log(yatta.value.newProperty !== "Awesome") // true, yatta.value.newProperty is undefined.
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/**
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So, how do we create new properties?
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*/
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yatta.value = {newProperty : "Awesome"}
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console.log(yatta.value.newProperty === "Awesome") // true, it's awesome ;)
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/**
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This is stupid! I don't want to overwrite all my existing properties!
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Very well.. The solution is that we merge yatta.value with the new assignment.
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For example: assuming we want to overwrite yatta.value with some object o.
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Then these two rules apply:
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* The result has all properties of o
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* The result has all properties of yatta.value if they don't occur under the same property-name in o
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*/
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yatta.value = {newProperty : {Awesome : true }}
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console.log(yatta.value.list[2] === 5) // true, old value list still exists.
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console.log(yatta.value.newProperty.Awesome === true) // true, newProperty is overwritten.
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/**
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Consider this case.
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*/
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yatta.value = {newProperty : { x : 4} }
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console.log(yatta.value.newProperty.Awesome == null) // true, newProperty was replaced, therefore it is now undefined
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/**
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Did you notice that you always set immutable objects if you set properties like this?
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Even if the default is 'mutable'. If you want to work with mutable objects you have to work with .val().
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One last thing. You are only allowed to set properties like this `yatta.value = o`.
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Yatta can't observe if you overwrite object references `yatta = "Awesome"`.
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*/
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w = yatta.value.newProperty
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w = "Awesome"
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console.log(yatta.value.newProperty !== "Awesome") // true, still not awesome..
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/**
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Please also read [JsonWrapper](https://rawgit.com/DadaMonad/Yatta/master/doc/class/JsonWrapper.html).
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I really want to hear what you think about this method :)
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*/
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});
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