yjs/structs/Item.js
2018-11-27 14:59:24 +01:00

550 lines
15 KiB
JavaScript

/**
* @module structs
*/
import { getStructReference } from '../utils/structReferences.js'
import * as ID from '../utils/ID.js'
import { Delete } from './Delete.js'
import { transactionTypeChanged, writeStructToTransaction } from '../utils/Transaction.js'
import { GC } from './GC.js'
import * as encoding from '../lib/encoding.js'
import * as decoding from '../lib/decoding.js'
import { Y } from '../utils/Y.js'
import { Type } from './Type.js' // eslint-disable-line
/**
* @private
* Helper utility to split an Item (see {@link Item#_splitAt})
* - copies all properties from a to b
* - connects a to b
* - assigns the correct _id
* - saves b to os
*/
export const splitHelper = (y, a, b, diff) => {
const aID = a._id
b._id = ID.createID(aID.user, aID.clock + diff)
b._origin = a
b._left = a
b._right = a._right
if (b._right !== null) {
b._right._left = b
}
b._right_origin = a._right_origin
// do not set a._right_origin, as this will lead to problems when syncing
a._right = b
b._parent = a._parent
b._parentSub = a._parentSub
b._deleted = a._deleted
// now search all relevant items to the right and update origin
// if origin is not it foundOrigins, we don't have to search any longer
let foundOrigins = new Set()
foundOrigins.add(a)
let o = b._right
while (o !== null && foundOrigins.has(o._origin)) {
if (o._origin === a) {
o._origin = b
}
foundOrigins.add(o)
o = o._right
}
y.os.put(b)
if (y._transaction !== null) {
if (y._transaction.newTypes.has(a)) {
y._transaction.newTypes.add(b)
} else if (y._transaction.deletedStructs.has(a)) {
y._transaction.deletedStructs.add(b)
}
}
}
/**
* Abstract class that represents any content.
*/
export class Item {
constructor () {
/**
* The uniqe identifier of this type.
* @type {ID.ID | ID.RootID}
*/
this._id = null
/**
* The item that was originally to the left of this item.
* @type {Item}
*/
this._origin = null
/**
* The item that is currently to the left of this item.
* @type {Item}
*/
this._left = null
/**
* The item that is currently to the right of this item.
* @type {Item}
*/
this._right = null
/**
* The item that was originally to the right of this item.
* @type {Item}
*/
this._right_origin = null
/**
* The parent type.
* @type {Y|Type}
*/
this._parent = null
/**
* If the parent refers to this item with some kind of key (e.g. YMap, the
* key is specified here. The key is then used to refer to the list in which
* to insert this item. If `parentSub = null` type._start is the list in
* which to insert to. Otherwise it is `parent._map`.
* @type {String}
*/
this._parentSub = null
/**
* Whether this item was deleted or not.
* @type {Boolean}
*/
this._deleted = false
/**
* If this type's effect is reundone this type refers to the type that undid
* this operation.
* @type {Type}
*/
this._redone = null
}
/**
* Creates an Item with the same effect as this Item (without position effect)
*
* @private
*/
_copy () {
const C = this.constructor
return new C()
}
/**
* Redoes the effect of this operation.
*
* @param {Y} y The Yjs instance.
* @param {Array<Item>} redoitems
*
* @private
*/
_redo (y, redoitems) {
if (this._redone !== null) {
return this._redone
}
if (this._parent instanceof Y) {
return
}
let struct = this._copy()
let left, right
if (this._parentSub === null) {
// Is an array item. Insert at the old position
left = this._left
right = this
} else {
// Is a map item. Insert at the start
left = null
right = this._parent._map.get(this._parentSub)
right._delete(y)
}
let parent = this._parent
// make sure that parent is redone
if (parent._deleted === true && parent._redone === null) {
// try to undo parent if it will be undone anyway
if (!redoitems.has(parent) || !parent._redo(y, redoitems)) {
return false
}
}
if (parent._redone !== null) {
parent = parent._redone
// find next cloned_redo items
while (left !== null) {
if (left._redone !== null && left._redone._parent === parent) {
left = left._redone
break
}
left = left._left
}
while (right !== null) {
if (right._redone !== null && right._redone._parent === parent) {
right = right._redone
}
right = right._right
}
}
struct._origin = left
struct._left = left
struct._right = right
struct._right_origin = right
struct._parent = parent
struct._parentSub = this._parentSub
struct._integrate(y)
this._redone = struct
return true
}
/**
* Computes the last content address of this Item.
*
* @private
*/
get _lastId () {
/**
* @type {any}
*/
const id = this._id
return ID.createID(id.user, id.clock + this._length - 1)
}
/**
* Computes the length of this Item.
*
* @private
*/
get _length () {
return 1
}
/**
* Should return false if this Item is some kind of meta information
* (e.g. format information).
*
* * Whether this Item should be addressable via `yarray.get(i)`
* * Whether this Item should be counted when computing yarray.length
*
* @private
*/
get _countable () {
return true
}
/**
* Splits this Item so that another Items can be inserted in-between.
* This must be overwritten if _length > 1
* Returns right part after split
* * diff === 0 => this
* * diff === length => this._right
* * otherwise => split _content and return right part of split
* (see {@link ItemJSON}/{@link ItemString} for implementation)
*
* @private
*/
_splitAt (y, diff) {
if (diff === 0) {
return this
}
return this._right
}
/**
* Mark this Item as deleted.
*
* @param {Y} y The Yjs instance
* @param {boolean} createDelete Whether to propagate a message that this
* Type was deleted.
* @param {boolean} gcChildren
*
* @private
*/
_delete (y, createDelete = true, gcChildren) {
if (!this._deleted) {
this._deleted = true
y.ds.mark(this._id, this._length, false)
let del = new Delete()
del._targetID = this._id
del._length = this._length
if (createDelete) {
// broadcast and persists Delete
del._integrate(y, true)
}
transactionTypeChanged(y, this._parent, this._parentSub)
y._transaction.deletedStructs.add(this)
}
}
_gcChildren (y) {}
_gc (y) {
const gc = new GC()
gc._id = this._id
gc._length = this._length
y.os.delete(this._id)
gc._integrate(y)
}
/**
* This is called right before this Item receives any children.
* It can be overwritten to apply pending changes before applying remote changes
*
* @private
*/
_beforeChange () {
// nop
}
/**
* Integrates this Item into the shared structure.
*
* This method actually applies the change to the Yjs instance. In case of
* Item it connects _left and _right to this Item and calls the
* {@link Item#beforeChange} method.
*
* * Integrate the struct so that other types/structs can see it
* * Add this struct to y.os
* * Check if this is struct deleted
*
* @param {Y} y
*
* @private
*/
_integrate (y) {
y._transaction.newTypes.add(this)
/**
* @type {any}
*/
const parent = this._parent
/**
* @type {any}
*/
const selfID = this._id
const user = selfID === null ? y.userID : selfID.user
const userState = y.ss.getState(user)
if (selfID === null) {
this._id = y.ss.getNextID(this._length)
} else if (selfID.user === ID.RootFakeUserID) {
// is parent
return
} else if (selfID.clock < userState) {
// already applied..
return
} else if (selfID.clock === userState) {
y.ss.setState(selfID.user, userState + this._length)
} else {
// missing content from user
throw new Error('Can not apply yet!')
}
if (!parent._deleted && !y._transaction.changedTypes.has(parent) && !y._transaction.newTypes.has(parent)) {
// this is the first time parent is updated
// or this types is new
parent._beforeChange()
}
/*
# $this has to find a unique position between origin and the next known character
# case 1: $origin equals $o.origin: the $creator parameter decides if left or right
# let $OL= [o1,o2,o3,o4], whereby $this is to be inserted between o1 and o4
# o2,o3 and o4 origin is 1 (the position of o2)
# there is the case that $this.creator < o2.creator, but o3.creator < $this.creator
# then o2 knows o3. Since on another client $OL could be [o1,o3,o4] the problem is complex
# therefore $this would be always to the right of o3
# case 2: $origin < $o.origin
# if current $this insert_position > $o origin: $this ins
# else $insert_position will not change
# (maybe we encounter case 1 later, then this will be to the right of $o)
# case 3: $origin > $o.origin
# $this insert_position is to the left of $o (forever!)
*/
// handle conflicts
let o
// set o to the first conflicting item
if (this._left !== null) {
o = this._left._right
} else if (this._parentSub !== null) {
o = parent._map.get(this._parentSub) || null
} else {
o = parent._start
}
let conflictingItems = new Set()
let itemsBeforeOrigin = new Set()
// Let c in conflictingItems, b in itemsBeforeOrigin
// ***{origin}bbbb{this}{c,b}{c,b}{o}***
// Note that conflictingItems is a subset of itemsBeforeOrigin
while (o !== null && o !== this._right) {
itemsBeforeOrigin.add(o)
conflictingItems.add(o)
if (this._origin === o._origin) {
// case 1
if (o._id.user < this._id.user) {
this._left = o
conflictingItems.clear()
}
} else if (itemsBeforeOrigin.has(o._origin)) {
// case 2
if (!conflictingItems.has(o._origin)) {
this._left = o
conflictingItems.clear()
}
} else {
break
}
// TODO: try to use right_origin instead.
// Then you could basically omit conflictingItems!
// Note: you probably can't use right_origin in every case.. only when setting _left
o = o._right
}
// reconnect left/right + update parent map/start if necessary
const parentSub = this._parentSub
if (this._left === null) {
let right
if (parentSub !== null) {
const pmap = parent._map
right = pmap.get(parentSub) || null
pmap.set(parentSub, this)
} else {
right = parent._start
parent._start = this
}
this._right = right
if (right !== null) {
right._left = this
}
} else {
const left = this._left
const right = left._right
this._right = right
left._right = this
if (right !== null) {
right._left = this
}
}
if (parent._deleted) {
this._delete(y, false, true)
}
y.os.put(this)
transactionTypeChanged(y, parent, parentSub)
if (this._id.user !== ID.RootFakeUserID) {
writeStructToTransaction(y._transaction, this)
}
}
/**
* Transform the properties of this type to binary and write it to an
* BinaryEncoder.
*
* This is called when this Item is sent to a remote peer.
*
* @param {encoding.Encoder} encoder The encoder to write data to.
*
* @private
*/
_toBinary (encoder) {
encoding.writeUint8(encoder, getStructReference(this.constructor))
let info = 0
if (this._origin !== null) {
info += 0b1 // origin is defined
}
// TODO: remove
/* no longer send _left
if (this._left !== this._origin) {
info += 0b10 // do not copy origin to left
}
*/
if (this._right_origin !== null) {
info += 0b100
}
if (this._parentSub !== null) {
info += 0b1000
}
encoding.writeUint8(encoder, info)
this._id.encode(encoder)
if (info & 0b1) {
this._origin._lastId.encode(encoder)
}
// TODO: remove
/* see above
if (info & 0b10) {
encoder.writeID(this._left._lastId)
}
*/
if (info & 0b100) {
this._right_origin._id.encode(encoder)
}
if ((info & 0b101) === 0) {
// neither origin nor right is defined
this._parent._id.encode(encoder)
}
if (info & 0b1000) {
encoding.writeVarString(encoder, JSON.stringify(this._parentSub))
}
}
/**
* Read the next Item in a Decoder and fill this Item with the read data.
*
* This is called when data is received from a remote peer.
*
* @param {Y} y The Yjs instance that this Item belongs to.
* @param {decoding.Decoder} decoder The decoder object to read data from.
*
* @private
*/
_fromBinary (y, decoder) {
let missing = []
const info = decoding.readUint8(decoder)
const id = ID.decode(decoder)
this._id = id
// read origin
if (info & 0b1) {
// origin != null
const originID = ID.decode(decoder)
// we have to query for left again because it might have been split/merged..
const origin = y.os.getItemCleanEnd(originID)
if (origin === null) {
missing.push(originID)
} else {
this._origin = origin
this._left = this._origin
}
}
// read right
if (info & 0b100) {
// right != null
const rightID = ID.decode(decoder)
// we have to query for right again because it might have been split/merged..
const right = y.os.getItemCleanStart(rightID)
if (right === null) {
missing.push(rightID)
} else {
this._right = right
this._right_origin = right
}
}
// read parent
if ((info & 0b101) === 0) {
// neither origin nor right is defined
const parentID = ID.decode(decoder)
// parent does not change, so we don't have to search for it again
if (this._parent === null) {
let parent
if (parentID.constructor === ID.RootID) {
parent = y.os.get(parentID)
} else {
parent = y.os.getItem(parentID)
}
if (parent === null) {
missing.push(parentID)
} else {
this._parent = parent
}
}
} else if (this._parent === null) {
if (this._origin !== null) {
this._parent = this._origin._parent
} else if (this._right_origin !== null) {
this._parent = this._right_origin._parent
}
}
if (info & 0b1000) {
// TODO: maybe put this in read parent condition (you can also read parentsub from left/right)
this._parentSub = JSON.parse(decoding.readVarString(decoder))
}
if (id instanceof ID.ID && y.ss.getState(id.user) < id.clock) {
missing.push(ID.createID(id.user, id.clock - 1))
}
return missing
}
}