yjs/src/Database.js
2017-08-24 14:44:40 +02:00

608 lines
20 KiB
JavaScript

/* @flow */
'use strict'
export default function extendDatabase (Y /* :any */) {
/*
Partial definition of an OperationStore.
TODO: name it Database, operation store only holds operations.
A database definition must alse define the following methods:
* logTable() (optional)
- show relevant information information in a table
* requestTransaction(makeGen)
- request a transaction
* destroy()
- destroy the database
*/
class AbstractDatabase {
/* ::
y: YConfig;
forwardAppliedOperations: boolean;
listenersById: Object;
listenersByIdExecuteNow: Array<Object>;
listenersByIdRequestPending: boolean;
initializedTypes: Object;
whenUserIdSetListener: ?Function;
waitingTransactions: Array<Transaction>;
transactionInProgress: boolean;
executeOrder: Array<Object>;
gc1: Array<Struct>;
gc2: Array<Struct>;
gcTimeout: number;
gcInterval: any;
garbageCollect: Function;
executeOrder: Array<any>; // for debugging only
userId: UserId;
opClock: number;
transactionsFinished: ?{promise: Promise, resolve: any};
transact: (x: ?Generator) => any;
*/
constructor (y, opts) {
this.y = y
opts.gc = opts.gc === true
this.dbOpts = opts
var os = this
this.userId = null
var resolve_
this.userIdPromise = new Promise(function (resolve) {
resolve_ = resolve
})
this.userIdPromise.resolve = resolve_
// whether to broadcast all applied operations (insert & delete hook)
this.forwardAppliedOperations = false
// E.g. this.listenersById[id] : Array<Listener>
this.listenersById = {}
// Execute the next time a transaction is requested
this.listenersByIdExecuteNow = []
// A transaction is requested
this.listenersByIdRequestPending = false
/* To make things more clear, the following naming conventions:
* ls : we put this.listenersById on ls
* l : Array<Listener>
* id : Id (can't use as property name)
* sid : String (converted from id via JSON.stringify
so we can use it as a property name)
Always remember to first overwrite
a property before you iterate over it!
*/
// TODO: Use ES7 Weak Maps. This way types that are no longer user,
// wont be kept in memory.
this.initializedTypes = {}
this.waitingTransactions = []
this.transactionInProgress = false
this.transactionIsFlushed = false
if (typeof YConcurrencyTestingMode !== 'undefined') {
this.executeOrder = []
}
this.gc1 = [] // first stage
this.gc2 = [] // second stage -> after that, remove the op
function garbageCollect () {
return os.whenTransactionsFinished().then(function () {
if (os.gcTimeout > 0 && (os.gc1.length > 0 || os.gc2.length > 0)) {
if (!os.y.connector.isSynced) {
console.warn('gc should be empty when not synced!')
}
return new Promise((resolve) => {
os.requestTransaction(function * () {
if (os.y.connector != null && os.y.connector.isSynced) {
for (var i = 0; i < os.gc2.length; i++) {
var oid = os.gc2[i]
yield * this.garbageCollectOperation(oid)
}
os.gc2 = os.gc1
os.gc1 = []
}
// TODO: Use setInterval here instead (when garbageCollect is called several times there will be several timeouts..)
if (os.gcTimeout > 0) {
os.gcInterval = setTimeout(garbageCollect, os.gcTimeout)
}
resolve()
})
})
} else {
// TODO: see above
if (os.gcTimeout > 0) {
os.gcInterval = setTimeout(garbageCollect, os.gcTimeout)
}
return Promise.resolve()
}
})
}
this.garbageCollect = garbageCollect
this.startGarbageCollector()
this.repairCheckInterval = !opts.repairCheckInterval ? 6000 : opts.repairCheckInterval
this.opsReceivedTimestamp = new Date()
this.startRepairCheck()
}
startGarbageCollector () {
this.gc = this.dbOpts.gc
if (this.gc) {
this.gcTimeout = !this.dbOpts.gcTimeout ? 30000 : this.dbOpts.gcTimeout
} else {
this.gcTimeout = -1
}
if (this.gcTimeout > 0) {
this.garbageCollect()
}
}
startRepairCheck () {
var os = this
if (this.repairCheckInterval > 0) {
this.repairCheckIntervalHandler = setInterval(function repairOnMissingOperations () {
/*
Case 1. No ops have been received in a while (new Date() - os.opsReceivedTimestamp > os.repairCheckInterval)
- 1.1 os.listenersById is empty. Then the state was correct the whole time. -> Nothing to do (nor to update)
- 1.2 os.listenersById is not empty.
* Then the state was incorrect for at least {os.repairCheckInterval} seconds.
* -> Remove everything in os.listenersById and sync again (connector.repair())
Case 2. An op has been received in the last {os.repairCheckInterval } seconds.
It is not yet necessary to check for faulty behavior. Everything can still resolve itself. Wait for more messages.
If nothing was received for a while and os.listenersById is still not emty, we are in case 1.2
-> Do nothing
Baseline here is: we really only have to catch case 1.2..
*/
if (
new Date() - os.opsReceivedTimestamp > os.repairCheckInterval &&
Object.keys(os.listenersById).length > 0 // os.listenersById is not empty
) {
// haven't received operations for over {os.repairCheckInterval} seconds, resend state vector
os.listenersById = {}
os.opsReceivedTimestamp = new Date() // update so you don't send repair several times in a row
os.y.connector.repair()
}
}, this.repairCheckInterval)
}
}
stopRepairCheck () {
clearInterval(this.repairCheckIntervalHandler)
}
queueGarbageCollector (id) {
if (this.y.connector.isSynced && this.gc) {
this.gc1.push(id)
}
}
emptyGarbageCollector () {
return new Promise(resolve => {
var check = () => {
if (this.gc1.length > 0 || this.gc2.length > 0) {
this.garbageCollect().then(check)
} else {
resolve()
}
}
setTimeout(check, 0)
})
}
addToDebug () {
if (typeof YConcurrencyTestingMode !== 'undefined') {
var command /* :string */ = Array.prototype.map.call(arguments, function (s) {
if (typeof s === 'string') {
return s
} else {
return JSON.stringify(s)
}
}).join('').replace(/"/g, "'").replace(/,/g, ', ').replace(/:/g, ': ')
this.executeOrder.push(command)
}
}
getDebugData () {
console.log(this.executeOrder.join('\n'))
}
stopGarbageCollector () {
var self = this
this.gc = false
this.gcTimeout = -1
return new Promise(function (resolve) {
self.requestTransaction(function * () {
var ungc /* :Array<Struct> */ = self.gc1.concat(self.gc2)
self.gc1 = []
self.gc2 = []
for (var i = 0; i < ungc.length; i++) {
var op = yield * this.getOperation(ungc[i])
if (op != null) {
delete op.gc
yield * this.setOperation(op)
}
}
resolve()
})
})
}
/*
Try to add to GC.
TODO: rename this function
Rulez:
* Only gc if this user is online & gc turned on
* The most left element in a list must not be gc'd.
=> There is at least one element in the list
returns true iff op was added to GC
*/
* addToGarbageCollector (op, left) {
if (
op.gc == null &&
op.deleted === true &&
this.store.gc &&
this.store.y.connector.isSynced
) {
var gc = false
if (left != null && left.deleted === true) {
gc = true
} else if (op.content != null && op.content.length > 1) {
op = yield * this.getInsertionCleanStart([op.id[0], op.id[1] + 1])
gc = true
}
if (gc) {
op.gc = true
yield * this.setOperation(op)
this.store.queueGarbageCollector(op.id)
return true
}
}
return false
}
removeFromGarbageCollector (op) {
function filter (o) {
return !Y.utils.compareIds(o, op.id)
}
this.gc1 = this.gc1.filter(filter)
this.gc2 = this.gc2.filter(filter)
delete op.gc
}
destroyTypes () {
for (var key in this.initializedTypes) {
var type = this.initializedTypes[key]
if (type._destroy != null) {
type._destroy()
} else {
console.error('The type you included does not provide destroy functionality, it will remain in memory (updating your packages will help).')
}
}
}
* destroy () {
clearTimeout(this.gcInterval)
this.gcInterval = null
this.stopRepairCheck()
}
setUserId (userId) {
if (!this.userIdPromise.inProgress) {
this.userIdPromise.inProgress = true
var self = this
self.requestTransaction(function * () {
self.userId = userId
var state = yield * this.getState(userId)
self.opClock = state.clock
self.userIdPromise.resolve(userId)
})
}
return this.userIdPromise
}
whenUserIdSet (f) {
this.userIdPromise.then(f)
}
getNextOpId (numberOfIds) {
if (numberOfIds == null) {
throw new Error('getNextOpId expects the number of created ids to create!')
} else if (this.userId == null) {
throw new Error('OperationStore not yet initialized!')
} else {
var id = [this.userId, this.opClock]
this.opClock += numberOfIds
return id
}
}
/*
Apply a list of operations.
* we save a timestamp, because we received new operations that could resolve ops in this.listenersById (see this.startRepairCheck)
* get a transaction
* check whether all Struct.*.requiredOps are in the OS
* check if it is an expected op (otherwise wait for it)
* check if was deleted, apply a delete operation after op was applied
*/
applyOperations (decoder) {
this.opsReceivedTimestamp = new Date()
let length = decoder.readUint32()
for (var i = 0; i < length; i++) {
let o = Y.Struct.binaryDecodeOperation(decoder)
if (o.id == null || o.id[0] !== this.y.connector.userId) {
var required = Y.Struct[o.struct].requiredOps(o)
if (o.requires != null) {
required = required.concat(o.requires)
}
this.whenOperationsExist(required, o)
}
}
}
/*
op is executed as soon as every operation requested is available.
Note that Transaction can (and should) buffer requests.
*/
whenOperationsExist (ids, op) {
if (ids.length > 0) {
let listener = {
op: op,
missing: ids.length
}
for (let i = 0; i < ids.length; i++) {
let id = ids[i]
let sid = JSON.stringify(id)
let l = this.listenersById[sid]
if (l == null) {
l = []
this.listenersById[sid] = l
}
l.push(listener)
}
} else {
this.listenersByIdExecuteNow.push({
op: op
})
}
if (this.listenersByIdRequestPending) {
return
}
this.listenersByIdRequestPending = true
var store = this
this.requestTransaction(function * () {
var exeNow = store.listenersByIdExecuteNow
store.listenersByIdExecuteNow = []
var ls = store.listenersById
store.listenersById = {}
store.listenersByIdRequestPending = false
for (let key = 0; key < exeNow.length; key++) {
let o = exeNow[key].op
yield * store.tryExecute.call(this, o)
}
for (var sid in ls) {
var l = ls[sid]
var id = JSON.parse(sid)
var op
if (typeof id[1] === 'string') {
op = yield * this.getOperation(id)
} else {
op = yield * this.getInsertion(id)
}
if (op == null) {
store.listenersById[sid] = l
} else {
for (let i = 0; i < l.length; i++) {
let listener = l[i]
let o = listener.op
if (--listener.missing === 0) {
yield * store.tryExecute.call(this, o)
}
}
}
}
})
}
/*
Actually execute an operation, when all expected operations are available.
*/
/* :: // TODO: this belongs somehow to transaction
store: Object;
getOperation: any;
isGarbageCollected: any;
addOperation: any;
whenOperationsExist: any;
*/
* tryExecute (op) {
this.store.addToDebug('yield * this.store.tryExecute.call(this, ', JSON.stringify(op), ')')
if (op.struct === 'Delete') {
yield * Y.Struct.Delete.execute.call(this, op)
// this is now called in Transaction.deleteOperation!
// yield * this.store.operationAdded(this, op)
} else {
// check if this op was defined
var defined = yield * this.getInsertion(op.id)
while (defined != null && defined.content != null) {
// check if this op has a longer content in the case it is defined
if (defined.id[1] + defined.content.length < op.id[1] + op.content.length) {
var overlapSize = defined.content.length - (op.id[1] - defined.id[1])
op.content.splice(0, overlapSize)
op.id = [op.id[0], op.id[1] + overlapSize]
op.left = Y.utils.getLastId(defined)
op.origin = op.left
defined = yield * this.getOperation(op.id) // getOperation suffices here
} else {
break
}
}
if (defined == null) {
var opid = op.id
var isGarbageCollected = yield * this.isGarbageCollected(opid)
if (!isGarbageCollected) {
// TODO: reduce number of get / put calls for op ..
yield * Y.Struct[op.struct].execute.call(this, op)
yield * this.addOperation(op)
yield * this.store.operationAdded(this, op)
// operationAdded can change op..
op = yield * this.getOperation(opid)
// if insertion, try to combine with left
yield * this.tryCombineWithLeft(op)
}
}
}
}
/*
* Called by a transaction when an operation is added.
* This function is especially important for y-indexeddb, where several instances may share a single database.
* Every time an operation is created by one instance, it is send to all other instances and operationAdded is called
*
* If it's not a Delete operation:
* * Checks if another operation is executable (listenersById)
* * Update state, if possible
*
* Always:
* * Call type
*/
* operationAdded (transaction, op) {
if (op.struct === 'Delete') {
var type = this.initializedTypes[JSON.stringify(op.targetParent)]
if (type != null) {
yield * type._changed(transaction, op)
}
} else {
// increase SS
yield * transaction.updateState(op.id[0])
var opLen = op.content != null ? op.content.length : 1
for (let i = 0; i < opLen; i++) {
// notify whenOperation listeners (by id)
var sid = JSON.stringify([op.id[0], op.id[1] + i])
var l = this.listenersById[sid]
delete this.listenersById[sid]
if (l != null) {
for (var key in l) {
var listener = l[key]
if (--listener.missing === 0) {
this.whenOperationsExist([], listener.op)
}
}
}
}
var t = this.initializedTypes[JSON.stringify(op.parent)]
// if parent is deleted, mark as gc'd and return
if (op.parent != null) {
var parentIsDeleted = yield * transaction.isDeleted(op.parent)
if (parentIsDeleted) {
yield * transaction.deleteList(op.id)
return
}
}
// notify parent, if it was instanciated as a custom type
if (t != null) {
let o = Y.utils.copyOperation(op)
yield * t._changed(transaction, o)
}
if (!op.deleted) {
// Delete if DS says this is actually deleted
var len = op.content != null ? op.content.length : 1
var startId = op.id // You must not use op.id in the following loop, because op will change when deleted
// TODO: !! console.log('TODO: change this before commiting')
for (let i = 0; i < len; i++) {
var id = [startId[0], startId[1] + i]
var opIsDeleted = yield * transaction.isDeleted(id)
if (opIsDeleted) {
var delop = {
struct: 'Delete',
target: id
}
yield * this.tryExecute.call(transaction, delop)
}
}
}
}
}
whenTransactionsFinished () {
if (this.transactionInProgress) {
if (this.transactionsFinished == null) {
var resolve_
var promise = new Promise(function (resolve) {
resolve_ = resolve
})
this.transactionsFinished = {
resolve: resolve_,
promise: promise
}
}
return this.transactionsFinished.promise
} else {
return Promise.resolve()
}
}
// Check if there is another transaction request.
// * the last transaction is always a flush :)
getNextRequest () {
if (this.waitingTransactions.length === 0) {
if (this.transactionIsFlushed) {
this.transactionInProgress = false
this.transactionIsFlushed = false
if (this.transactionsFinished != null) {
this.transactionsFinished.resolve()
this.transactionsFinished = null
}
return null
} else {
this.transactionIsFlushed = true
return function * () {
yield * this.flush()
}
}
} else {
this.transactionIsFlushed = false
return this.waitingTransactions.shift()
}
}
requestTransaction (makeGen/* :any */, callImmediately) {
this.waitingTransactions.push(makeGen)
if (!this.transactionInProgress) {
this.transactionInProgress = true
setTimeout(() => {
this.transact(this.getNextRequest())
}, 0)
}
}
/*
Get a created/initialized type.
*/
getType (id) {
return this.initializedTypes[JSON.stringify(id)]
}
/*
Init type. This is called when a remote operation is retrieved, and transformed to a type
TODO: delete type from store.initializedTypes[id] when corresponding id was deleted!
*/
* initType (id, args) {
var sid = JSON.stringify(id)
var t = this.store.initializedTypes[sid]
if (t == null) {
var op/* :MapStruct | ListStruct */ = yield * this.getOperation(id)
if (op != null) {
t = yield * Y[op.type].typeDefinition.initType.call(this, this.store, op, args)
this.store.initializedTypes[sid] = t
}
}
return t
}
/*
Create type. This is called when the local user creates a type (which is a synchronous action)
*/
createType (typedefinition, id) {
var structname = typedefinition[0].struct
id = id || this.getNextOpId(1)
var op = Y.Struct[structname].create(id, typedefinition[1])
op.type = typedefinition[0].name
this.requestTransaction(function * () {
if (op.id[0] === 0xFFFFFF) {
yield * this.setOperation(op)
} else {
yield * this.applyCreatedOperations([op])
}
})
var t = Y[op.type].typeDefinition.createType(this, op, typedefinition[1])
this.initializedTypes[JSON.stringify(op.id)] = t
return t
}
}
Y.AbstractDatabase = AbstractDatabase
}