yjs/examples/IwcJson.js
2014-08-05 05:03:39 +02:00

127 lines
4.5 KiB
JavaScript

/**
## IWC + JSON Example
Here, I will give a short overview on how to use the IwcJsanYatta Framework in Role-SDK widgets.
First you have to include the following libraries in your widget file:
```
<script src="http://open-app.googlecode.com/files/openapp.js"></script>
<script src="http://dbis.rwth-aachen.de/gadgets/lib/las/storage.js"></script>
<script src="http://dbis.rwth-aachen.de/gadgets/iwc/lib/iwc.js"></script>
<script src="http://dbis.rwth-aachen.de/gadgets/lib/las/lasAjaxClient.js"></script>
<script src="http://dbis.rwth-aachen.de/~jahns/role-widgets/widgetbundles/libraries/DUIClient.js"></script>
<script src="../dest/browser/Frameworks/JsonIwcYatta.js"></script>
```
*/
function init(){
window.createConnector(function(Connector, user_id){
/**
yatta is the shared json object
*/
yatta = new window.JsonYatta(user_id, Connector);
/**
Add a integer-property like this
*/
yatta.val('x', 7);
/**
Get the value of property x like this
*/
console.log(yatta.val('x') === 7); // true
/**
A string property can be either mutable or immutable.
*/
yatta.val('mutable_string', "text", "mutable");
yatta.val('immutable_string', "text", "immutable");
console.log(yatta.val('immutable_string') === "text"); // true
yatta.val('mutable_string').insertText(2,"XXX"); // position, string
yatta.val('mutable_string').deleteText(0,1); // position, deletion length
console.log(yatta.val('mutable_string').val() === "eXXXxt"); // true
/**
You can omit the is_mutable - parameter. In that case the default will be used.
Initially the default is 'mutable'. You can set it like this:
*/
yatta.setMutableDefault('mutable');
// or
yatta.setMutableDefault('immutable');
yatta.val('new_string', "string");
console.log(yatta.val('new_string') === "string"); // true
/**
yatta is chainable:
*/
yatta.val('a', 4).val('b',5);
console.log(yatta.val('a') === 4); // true
console.log(yatta.val('b') === 5); // true
/**
You can alse set objects.
*/
yatta.val('object', {a : {b : "b"}, c : { d : 5 }});
console.log(yatta.val('object').val('c').val('d') === 5); // true
/**
Lists are always immutable.
*/
yatta.val('list', [1,2,3]);
console.log(yatta.val('list')[2] === 3); // true
/**
But there is a much more convenient way!
*/
console.log(yatta.value.list[2] === 3) // true
yatta.value.list = [3,4,5]
console.log(yatta.val('list')[2] === 5)
yatta.value.object = {c : 4}
console.log(yatta.value.object.c === 4)
/**
The downside is that you are only allowed to overwrite existing properties.
*/
yatta.value.newProperty = "Awesome"
console.log(yatta.value.newProperty !== "Awesome") // true, yatta.value.newProperty is undefined.
/**
So, how do we create new properties?
*/
yatta.value = {newProperty : "Awesome"}
console.log(yatta.value.newProperty === "Awesome") // true, it's awesome ;)
/**
This is stupid! I don't want to overwrite all my existing properties!
Very well.. The solution is that we merge yatta.value with the new assignment.
For example: assuming we want to overwrite yatta.value with some object o.
Then these two rules apply:
* The result has all properties of o
* The result has all properties of yatta.value if they don't occur under the same property-name in o
*/
yatta.value = {newProperty : {Awesome : true }}
console.log(yatta.value.list[2] === 5) // true, old value list still exists.
console.log(yatta.value.newProperty.Awesome === true) // true, newProperty is overwritten.
/**
Consider this case.
*/
yatta.value = {newProperty : { x : 4} }
console.log(yatta.value.newProperty.Awesome == null) // true, Awesome was replaced, therefore it is now undefined
/**
One last thing. You are only allowed to set properties like this `yatta.value = o`.
I can't observe if you overwrite object references `yatta = "Awesome"`.
*/
w = yatta.value.newProperty
w = "Awesome"
console.log(yatta.value.newProperty !== "Awesome") // true, still not awesome..
/**
Please also read [JsonWrapper](https://rawgit.com/DadaMonad/Yatta/master/doc/class/JsonWrapper.html)
*/
})
}
window.onload = init