414 lines
12 KiB
JavaScript
414 lines
12 KiB
JavaScript
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import * as Y from '../src/index.js'
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import { ItemJSON } from '../src/structs/ItemJSON.js'
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import { ItemString } from '../src/structs/ItemString.js'
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import { defragmentItemContent } from '../src/utils/defragmentItemContent.js'
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import Quill from 'quill'
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import { GC } from '../src/structs/GC.js'
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import * as random from 'lib0/prng.js'
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import * as syncProtocol from 'y-protocols/sync.js'
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import * as encoding from 'lib0/encoding.js'
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import * as decoding from 'lib0/decoding.js'
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import { createMutex } from 'lib0/mutex.js'
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import { QuillBinding } from 'y-quill'
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import { DomBinding } from 'y-dom'
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export * from '../src/index.js'
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/**
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* @param {TestYInstance} y
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* @param {Y.Transaction} transaction
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*/
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const afterTransaction = (y, transaction) => {
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y.mMux(() => {
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if (transaction.encodedStructsLen > 0) {
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const encoder = encoding.createEncoder()
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syncProtocol.writeUpdate(encoder, transaction.encodedStructsLen, transaction.encodedStructs)
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broadcastMessage(y, encoding.toBuffer(encoder))
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}
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})
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}
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export class TestYInstance extends Y.Y {
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/**
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* @param {TestConnector} testConnector
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*/
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constructor (testConnector, clientID) {
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super()
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this.userID = clientID // overwriting clientID
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/**
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* @type {TestConnector}
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*/
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this.tc = testConnector
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/**
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* @type {Map<TestYInstance, Array<ArrayBuffer>>}
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*/
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this.receiving = new Map()
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/**
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* Message mutex
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* @type {Function}
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*/
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this.mMux = createMutex()
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testConnector.allConns.add(this)
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// set up observe on local model
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this.on('afterTransaction', afterTransaction)
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this.connect()
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}
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/**
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* Disconnect from TestConnector.
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*/
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disconnect () {
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this.receiving = new Map()
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this.tc.onlineConns.delete(this)
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}
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/**
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* Append yourself to the list of known Y instances in testconnector.
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* Also initiate sync with all clients.
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*/
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connect () {
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if (!this.tc.onlineConns.has(this)) {
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this.tc.onlineConns.add(this)
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const encoder = encoding.createEncoder()
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syncProtocol.writeSyncStep1(encoder, this)
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// publish SyncStep1
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broadcastMessage(this, encoding.toBuffer(encoder))
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this.tc.onlineConns.forEach(remoteYInstance => {
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if (remoteYInstance !== this) {
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// remote instance sends instance to this instance
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const encoder = encoding.createEncoder()
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syncProtocol.writeSyncStep1(encoder, remoteYInstance)
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this._receive(encoding.toBuffer(encoder), remoteYInstance)
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}
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})
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}
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}
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/**
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* Receive a message from another client. This message is only appended to the list of receiving messages.
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* TestConnector decides when this client actually reads this message.
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*
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* @param {ArrayBuffer} message
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* @param {TestYInstance} remoteClient
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*/
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_receive (message, remoteClient) {
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let messages = this.receiving.get(remoteClient)
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if (messages === undefined) {
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messages = []
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this.receiving.set(remoteClient, messages)
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}
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messages.push(message)
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}
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}
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/**
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* Keeps track of TestYInstances.
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*
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* The TestYInstances add/remove themselves from the list of connections maintained in this object.
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* I think it makes sense. Deal with it.
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*/
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export class TestConnector {
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constructor (prng) {
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/**
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* @type {Set<TestYInstance>}
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*/
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this.allConns = new Set()
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/**
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* @type {Set<TestYInstance>}
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*/
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this.onlineConns = new Set()
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/**
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* @type {random.PRNG}
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*/
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this.prng = prng
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}
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/**
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* Create a new Y instance and add it to the list of connections
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* @param {number} clientID
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*/
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createY (clientID) {
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return new TestYInstance(this, clientID)
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}
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/**
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* Choose random connection and flush a random message from a random sender.
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*
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* If this function was unable to flush a message, because there are no more messages to flush, it returns false. true otherwise.
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* @return {boolean}
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*/
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flushRandomMessage () {
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const prng = this.prng
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const conns = Array.from(this.onlineConns).filter(conn => conn.receiving.size > 0)
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if (conns.length > 0) {
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const receiver = random.oneOf(prng, conns)
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const [sender, messages] = random.oneOf(prng, Array.from(receiver.receiving))
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const m = messages.shift()
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if (messages.length === 0) {
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receiver.receiving.delete(sender)
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}
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const encoder = encoding.createEncoder()
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receiver.mMux(() => {
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// console.log('receive (' + sender.userID + '->' + receiver.userID + '):\n', syncProtocol.stringifySyncMessage(decoding.createDecoder(m), receiver))
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// do not publish data created when this function is executed (could be ss2 or update message)
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syncProtocol.readSyncMessage(decoding.createDecoder(m), encoder, receiver)
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})
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if (encoding.length(encoder) > 0) {
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// send reply message
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sender._receive(encoding.toBuffer(encoder), receiver)
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}
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return true
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}
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return false
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}
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/**
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* @return {boolean} True iff this function actually flushed something
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*/
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flushAllMessages () {
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let didSomething = false
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while (this.flushRandomMessage()) {
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didSomething = true
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}
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return didSomething
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}
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reconnectAll () {
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this.allConns.forEach(conn => conn.connect())
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}
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disconnectAll () {
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this.allConns.forEach(conn => conn.disconnect())
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}
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syncAll () {
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this.reconnectAll()
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this.flushAllMessages()
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}
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/**
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* @return {boolean} Whether it was possible to disconnect a randon connection.
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*/
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disconnectRandom () {
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if (this.onlineConns.size === 0) {
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return false
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}
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random.oneOf(this.prng, Array.from(this.onlineConns)).disconnect()
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return true
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}
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/**
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* @return {boolean} Whether it was possible to reconnect a random connection.
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*/
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reconnectRandom () {
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const reconnectable = []
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this.allConns.forEach(conn => {
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if (!this.onlineConns.has(conn)) {
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reconnectable.push(conn)
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}
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})
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if (reconnectable.length === 0) {
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return false
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}
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random.oneOf(this.prng, reconnectable).connect()
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return true
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}
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}
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/**
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* @param {TestYInstance} y // publish message created by `y` to all other online clients
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* @param {ArrayBuffer} m
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*/
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const broadcastMessage = (y, m) => {
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if (y.tc.onlineConns.has(y)) {
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y.tc.onlineConns.forEach(remoteYInstance => {
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if (remoteYInstance !== y) {
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remoteYInstance._receive(m, y)
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}
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})
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}
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}
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/**
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* Convert DS to a proper DeleteSet of Map.
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*
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* @param {Y.Y} y
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* @return {Object<number, Array<[number, number, boolean]>>}
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*/
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const getDeleteSet = y => {
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/**
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* @type {Object<number, Array<[number, number, boolean]>}
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*/
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var ds = {}
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y.ds.iterate(null, null, n => {
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var user = n._id.user
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var counter = n._id.clock
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var len = n.len
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var gc = n.gc
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var dv = ds[user]
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if (dv === void 0) {
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dv = []
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ds[user] = dv
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}
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dv.push([counter, len, gc])
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})
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return ds
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}
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/**
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* 1. reconnect and flush all
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* 2. user 0 gc
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* 3. get type content
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* 4. disconnect & reconnect all (so gc is propagated)
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* 5. compare os, ds, ss
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*
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* @param {any} t
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* @param {Array<TestYInstance>} users
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*/
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export const compareUsers = (t, users) => {
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users.forEach(u => u.connect())
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do {
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users.forEach(u => {
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// flush dom changes
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u.domBinding._beforeTransactionHandler(null, null, false)
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})
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} while (users[0].tc.flushAllMessages())
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var userArrayValues = users.map(u => u.define('array', Y.Array).toJSON().map(val => JSON.stringify(val)))
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var userMapValues = users.map(u => u.define('map', Y.Map).toJSON())
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var userXmlValues = users.map(u => u.define('xml', Y.XmlElement).toString())
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var userTextValues = users.map(u => u.define('text', Y.Text).toDelta())
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var userQuillValues = users.map(u => {
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u.quill.update('yjs') // get latest changes
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return u.quill.getContents().ops
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})
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var data = users.map(u => {
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defragmentItemContent(u)
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var data = {}
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let ops = []
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u.os.iterate(null, null, op => {
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let json
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if (op.constructor === GC) {
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json = {
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type: 'GC',
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id: op._id,
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length: op._length,
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content: null
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}
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} else {
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json = {
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id: op._id,
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left: op._left === null ? null : op._left._lastId,
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right: op._right === null ? null : op._right._id,
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length: op._length,
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deleted: op._deleted,
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parent: op._parent._id,
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content: null
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}
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}
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if (op instanceof ItemJSON || op instanceof ItemString) {
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json.content = op._content
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}
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ops.push(json)
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})
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data.os = ops
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data.ds = getDeleteSet(u)
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const ss = {}
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u.ss.state.forEach((clock, user) => {
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ss[user] = clock
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})
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data.ss = ss
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return data
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})
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for (var i = 0; i < data.length - 1; i++) {
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t.group(() => {
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t.compare(userArrayValues[i].length, users[i].get('array').length, 'array length correctly computed')
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t.compare(userArrayValues[i], userArrayValues[i + 1], 'array types')
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t.compare(userMapValues[i], userMapValues[i + 1], 'map types')
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t.compare(userXmlValues[i], userXmlValues[i + 1], 'xml types')
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t.compare(userTextValues[i].map(a => a.insert).join('').length, users[i].get('text').length, 'text length correctly computed')
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t.compare(userTextValues[i], userTextValues[i + 1], 'text types')
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t.compare(userQuillValues[i], userQuillValues[i + 1], 'quill delta content')
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t.compare(data[i].os, data[i + 1].os, 'os')
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t.compare(data[i].ds, data[i + 1].ds, 'ds')
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t.compare(data[i].ss, data[i + 1].ss, 'ss')
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}, `Compare user${i} with user${i + 1}`)
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}
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users.forEach(user => {
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if (user._missingStructs.size !== 0) {
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t.fail('missing structs should mes empty!')
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}
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})
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users.map(u => u.destroy())
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}
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/**
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* @param {string} nodeName
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* @param {Map<string, string>} attrs
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* @return {null|Map<string, string>}
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*/
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const filter = (nodeName, attrs) => {
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if (nodeName === 'HIDDEN') {
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return null
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}
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attrs.delete('hidden')
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return attrs
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}
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/**
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* @param {any} t
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* @param {any} opts
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* @return {any}
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*/
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export const initArrays = (t, opts) => {
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var result = {
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users: []
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}
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var prng = opts.prng || random.createPRNG(t.getSeed())
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const testConnector = new TestConnector(prng)
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result.testConnector = testConnector
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for (let i = 0; i < opts.users; i++) {
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let y = testConnector.createY(i)
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result.users.push(y)
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result['array' + i] = y.define('array', Y.Array)
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result['map' + i] = y.define('map', Y.Map)
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const yxml = y.define('xml', Y.XmlElement)
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result['xml' + i] = yxml
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const dom = document.createElement('my-dom')
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const domBinding = new DomBinding(yxml, dom, { filter })
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result['domBinding' + i] = domBinding
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result['dom' + i] = dom
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const textType = y.define('text', Y.Text)
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result['text' + i] = textType
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const quill = new Quill(document.createElement('div'))
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result['quillBinding' + i] = new QuillBinding(textType, quill)
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result['quill' + i] = quill
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y.quill = quill // put quill on the y object (so we can use it later)
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y.dom = dom
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y.domBinding = domBinding
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}
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testConnector.syncAll()
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return result
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}
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export const applyRandomTests = (t, mods, iterations) => {
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const prng = random.createPRNG(t.getSeed())
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const result = initArrays(t, { users: 5, prng })
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const { testConnector, users } = result
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for (var i = 0; i < iterations; i++) {
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if (random.int32(prng, 0, 100) <= 2) {
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// 2% chance to disconnect/reconnect a random user
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if (random.bool(prng)) {
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testConnector.disconnectRandom()
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} else {
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testConnector.reconnectRandom()
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}
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} else if (random.int32(prng, 0, 100) <= 1) {
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// 1% chance to flush all & garbagecollect
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// TODO: We do not gc all users as this does not work yet
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// await garbageCollectUsers(t, users)
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testConnector.flushAllMessages()
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// await users[0].db.emptyGarbageCollector() // TODO: reintroduce GC tests!
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} else if (random.int32(prng, 0, 100) <= 50) {
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// 50% chance to flush a random message
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testConnector.flushRandomMessage()
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}
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let user = random.oneOf(prng, users)
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var test = random.oneOf(prng, mods)
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test(t, user, prng)
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}
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compareUsers(t, users)
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return result
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}
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